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Searched refs:flushGLState (Results 1 – 6 of 6) sorted by relevance

/third_party/flutter/skia/src/gpu/gl/
DGrGLPathRendering.cpp120 if (!this->gpu()->flushGLState(renderTarget, origin, primProc, pipeline, in onDrawPath()
DGrGLGpu.h289 bool flushGLState(GrRenderTarget*, GrSurfaceOrigin, const GrPrimitiveProcessor&,
DGrGLGpu.cpp1916 bool GrGLGpu::flushGLState(GrRenderTarget* renderTarget, in flushGLState() function in GrGLGpu
2412 if (!this->flushGLState(renderTarget, origin, primProc, pipeline, fixedDynamicState, in draw()
/third_party/skia/src/gpu/gl/
DGrGLOpsRenderPass.cpp83 return fGpu->flushGLState(fRenderTarget, fUseMultisampleFBO, programInfo); in onBindPipeline()
DGrGLGpu.h74 bool flushGLState(GrRenderTarget*, bool useMultisampleFBO, const GrProgramInfo&);
DGrGLGpu.cpp1865 bool GrGLGpu::flushGLState(GrRenderTarget* renderTarget, bool useMultisampleFBO, in flushGLState() function in GrGLGpu