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/third_party/skia/third_party/externals/tint/test/vk-gl-cts/binding_model/dynamic_offset/shader_reuse_differing_layout_graphics/
D1.spvasm4 OpEntryPoint Fragment %main "main" %final_color %frag_color
9 OpName %frag_color "frag_color"
11 OpDecorate %frag_color Location 0
19 %frag_color = OpVariable %_ptr_Input_v4float Input
22 %12 = OpLoad %v4float %frag_color
D0.spvasm4 OpEntryPoint Vertex %main "main" %_ %position %frag_color
13 OpName %frag_color "frag_color"
22 OpDecorate %frag_color Location 0
42 %frag_color = OpVariable %_ptr_Output_v4float Output
54 OpStore %frag_color %27
D1.wgsl3 var<private> frag_color : vec4<f32>;
6 let x_12 : vec4<f32> = frag_color;
18 frag_color = frag_color_param;
D0.wgsl8 var<private> frag_color : vec4<f32>;
18 frag_color = x_27;
33 return main_out(gl_Position, frag_color);
/third_party/skia/third_party/externals/tint/test/vk-gl-cts/graphicsfuzz/stable-quicksort-for-loop-with-injection/
D1.spvasm4 OpEntryPoint Fragment %main "main" %_GLF_color %frag_color
9 OpName %frag_color "frag_color"
11 OpDecorate %frag_color Location 0
19 %frag_color = OpVariable %_ptr_Input_v4float Input
22 %12 = OpLoad %v4float %frag_color
D1.wgsl3 var<private> frag_color : vec4<f32>;
6 let x_12 : vec4<f32> = frag_color;
18 frag_color = frag_color_param;
D0-opt.spvasm4 OpEntryPoint Vertex %main "main" %_GLF_pos %frag_color %__0
40 OpName %frag_color "frag_color"
50 OpDecorate %frag_color Location 0
111 %frag_color = OpVariable %_ptr_Output_v4float Output
310 OpStore %frag_color %235
D2-opt.spvasm4 OpEntryPoint Vertex %main "main" %_GLF_pos %frag_color %__1
43 OpName %frag_color "frag_color"
57 OpDecorate %frag_color Location 0
122 %frag_color = OpVariable %_ptr_Output_v4float Output
331 OpStore %frag_color %246
/third_party/skia/third_party/externals/tint/test/vk-gl-cts/combined_operations/negintdivand/
D0-opt.spvasm4 OpEntryPoint Vertex %main "main" %_ %position %frag_color
13 OpName %frag_color "frag_color"
19 OpDecorate %frag_color Location 1
35 %frag_color = OpVariable %_ptr_Output_v4float Output
44 OpStore %frag_color %24
D1.spvasm4 OpEntryPoint Fragment %main "main" %frag_color %color_out
9 OpName %frag_color "frag_color"
11 OpDecorate %frag_color Location 1
21 %frag_color = OpVariable %_ptr_Input_v4float Input
39 %28 = OpLoad %v4float %frag_color
D0-opt.wgsl3 var<private> frag_color : vec4<f32>;
11 frag_color = (x_23 * 0.5);
26 return main_out(gl_Position, frag_color);
D1.wgsl1 var<private> frag_color : vec4<f32>;
7 let x_28 : vec4<f32> = frag_color;
25 frag_color = frag_color_param;
/third_party/vk-gl-cts/external/vulkancts/data/vulkan/amber/spirv_assembly/instruction/spirv1p4/entrypoint/
Dtess_eval_ubo_entry_point.amber47 ; layout(location = 0) out vec4 frag_color;
60 ; frag_color = tse_color[0]+in_val;
65 …OpEntryPoint TessellationEvaluation %main "main" %gl_TessCoord %gl_in %_ %frag_color %tse_color %_…
88 OpName %frag_color "frag_color"
104 OpDecorate %frag_color Location 0
138 %frag_color = OpVariable %_ptr_Output_v4float Output
181 OpStore %frag_color %68
188 layout(location = 0) in vec4 frag_color;
192 final_color = frag_color;
Dtess_eval_ssbo_entry_point.amber47 ; layout(location = 0) out vec4 frag_color;
60 ; frag_color = tse_color[0]+in_val;
65 …OpEntryPoint TessellationEvaluation %main "main" %gl_TessCoord %gl_in %_ %frag_color %tse_color %_…
88 OpName %frag_color "frag_color"
104 OpDecorate %frag_color Location 0
138 %frag_color = OpVariable %_ptr_Output_v4float Output
181 OpStore %frag_color %68
188 layout(location = 0) in vec4 frag_color;
192 final_color = frag_color;
Dtess_eval_pc_entry_point.amber47 ; layout(location = 0) out vec4 frag_color;
59 ; frag_color = tse_color[0]+pc.in_val;
64 …OpEntryPoint TessellationEvaluation %main "main" %gl_TessCoord %gl_in %_ %frag_color %tse_color %pc
87 OpName %frag_color "frag_color"
103 OpDecorate %frag_color Location 0
135 %frag_color = OpVariable %_ptr_Output_v4float Output
178 OpStore %frag_color %68
185 layout(location = 0) in vec4 frag_color;
189 final_color = frag_color;
Dtess_con_ubo_entry_point.amber156 layout(location = 0) out vec4 frag_color;
164 frag_color = tse_color[0];
170 layout(location = 0) in vec4 frag_color;
174 final_color = frag_color;
Dtess_con_ssbo_entry_point.amber157 layout(location = 0) out vec4 frag_color;
165 frag_color = tse_color[0];
171 layout(location = 0) in vec4 frag_color;
175 final_color = frag_color;
Dtess_con_pc_entry_point.amber153 layout(location = 0) out vec4 frag_color;
161 frag_color = tse_color[0];
167 layout(location = 0) in vec4 frag_color;
171 final_color = frag_color;
/third_party/vk-gl-cts/external/vulkancts/data/vulkan/amber/combined_operations/
Dnegintdivand.amber21 layout(location = 1) out vec4 frag_color;
25 frag_color = position * 0.5;
32 layout(location = 1) in vec4 frag_color;
34 ivec2 iv = ivec2(frag_color.xy * 256);
/third_party/vk-gl-cts/external/vulkancts/data/vulkan/amber/binding_model/dynamic_offset/
Dshader_reuse_differing_layout_graphics.amber20 layout(location = 0) out vec4 frag_color;
30 frag_color = in_color;
37 layout(location = 0) in vec4 frag_color;
42 final_color = frag_color;
/third_party/vk-gl-cts/external/vulkancts/data/vulkan/amber/rasterization/depth_bias/
Dd32_sfloat.amber42 layout(location = 0) out vec4 frag_color;
51 frag_color = in_color;
58 layout(location = 0) in vec4 frag_color;
62 final_color = frag_color;
Dd16_unorm.amber40 layout(location = 0) out vec4 frag_color;
49 frag_color = in_color;
56 layout(location = 0) in vec4 frag_color;
60 final_color = frag_color;
Dd24_unorm.amber40 layout(location = 0) out vec4 frag_color;
49 frag_color = in_color;
56 layout(location = 0) in vec4 frag_color;
60 final_color = frag_color;
/third_party/mesa3d/src/compiler/nir/
Dnir_lower_fragcolor.c69 nir_ssa_def *frag_color = instr->src[1].ssa; in lower_fragcolor_instr() local
93 nir_store_var(b, out_color, frag_color, writemask); in lower_fragcolor_instr()
/third_party/skia/third_party/externals/tint/test/vk-gl-cts/graphicsfuzz/stable-quicksort-max-value-as-index/
D2-opt.spvasm4 OpEntryPoint Vertex %main "main" %_GLF_pos %frag_color %__1
43 OpName %frag_color "frag_color"
57 OpDecorate %frag_color Location 0
122 %frag_color = OpVariable %_ptr_Output_v4float Output
335 OpStore %frag_color %253

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