Searched refs:fragments8 (Results 1 – 1 of 1) sorted by relevance
848 bool fragments8 = tex->buffer.b.b.nr_storage_samples == 8; in gfx9_clear_dcc_msaa() local850 …void **shader = &sctx->cs_clear_dcc_msaa[swizzle_mode][bpe_log2][fragments8][log2_samples - 2][is_… in gfx9_clear_dcc_msaa()