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Searched refs:fs_sample_interlock_unordered (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dast_type.cpp745 state->fs_sample_interlock_unordered = true; in merge_into_in_qualifier()
752 state->fs_sample_interlock_unordered > 1) { in merge_into_in_qualifier()
Dglsl_parser_extras.h939 bool fs_sample_interlock_unordered; member
Dglsl_parser_extras.cpp314 this->fs_sample_interlock_unordered = false; in _mesa_glsl_parse_state()
1801 assert(!state->fs_sample_interlock_unordered); in set_shader_inout_layout()
1969 shader->SampleInterlockUnordered = state->fs_sample_interlock_unordered; in set_shader_inout_layout()