Searched refs:getInternalformatString (Results 1 – 3 of 3) sorted by relevance
4762 const char* getInternalformatString(GLenum internalformat);5862 << getInternalformatString(internal_format) << "] to be used as " in configureGLObject()6126 const char* TestBase::getInternalformatString(GLenum internalformat) in getInternalformatString() function in es3cts::TestBase6767 << getInternalformatString(src_internalformat) in execute()6769 << "]=>[" << getInternalformatString(dst_internalformat) << "effective: " in execute()6770 << getInternalformatString(effective_internalformat) << "] read with type: [" in execute()6891 << getInternalformatString(src_internalformat) << "]=>[" in execute()6892 << getInternalformatString(dst_internalformat) in execute()7174 << getInternalformatString(src_internalformat) << " " in execute()7176 << getInternalformatString(dst_internalformat) in execute()[all …]
139 static const char* getInternalformatString(const glw::GLenum internalformat);
1304 const char* TextureViewUtilities::getInternalformatString(const glw::GLenum internalformat) in getInternalformatString() function in gl4cts::TextureViewUtilities7470 …const char* texture_internalformat_string = TextureViewUtilities::getInternalformatString(texture_… in verifyResultData()7471 …const char* view_internalformat_string = TextureViewUtilities::getInternalformatString(view_intern… in verifyResultData()