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Searched refs:getSurfaceType (Results 1 – 15 of 15) sorted by relevance

/third_party/vk-gl-cts/android/cts/runner/src/com/drawelements/deqp/runner/
DBatchRunConfiguration.java66 public String getSurfaceType() { in getSurfaceType() method in BatchRunConfiguration
DDeqpTestRunner.java1558 if (!runConfig.getSurfaceType().isEmpty()) { in getRunConfigDisplayCmdLine()
1563 deqpCmdLine.append(runConfig.getSurfaceType()); in getRunConfigDisplayCmdLine()
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcNoErrorTests.cpp78 if (commandLine.getSurfaceType() != tcu::SURFACETYPE_WINDOW) in verifyNoErrorContext()
DglcContextFlagsTests.cpp68 if (commandLine.getSurfaceType() != tcu::SURFACETYPE_WINDOW) in createContext()
DglcRobustnessTests.cpp80 if (commandLine.getSurfaceType() == tcu::SURFACETYPE_WINDOW) in createRobustContext()
DglcKHRDebugTests.cpp193 if (commandLine.getSurfaceType() != tcu::SURFACETYPE_WINDOW) in initDebug()
210 if (commandLine.getSurfaceType() != tcu::SURFACETYPE_WINDOW) in initNonDebug()
DglcRobustBufferAccessBehaviorTests.cpp1042 if (commandLine.getSurfaceType() == tcu::SURFACETYPE_WINDOW) in createRobustContext()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libEGL/
DSurface.hpp49 virtual EGLenum getSurfaceType() const;
DSurface.cpp179 EGLenum Surface::getSurfaceType() const in getSurfaceType() function in egl::Surface
DlibEGL.cpp677 if(!(eglSurface->getSurfaceType() & EGL_MULTISAMPLE_RESOLVE_BOX_BIT)) in SurfaceAttrib()
693 if(!(eglSurface->getSurfaceType() & EGL_SWAP_BEHAVIOR_PRESERVED_BIT)) in SurfaceAttrib()
/third_party/vk-gl-cts/framework/common/
DtcuCommandLine.hpp186 SurfaceType getSurfaceType (void) const;
DtcuCommandLine.cpp914 SurfaceType CommandLine::getSurfaceType (void) const { return m_cmdLine.getOption<opt::Surfa… in getSurfaceType() function in tcu::CommandLine
/third_party/vk-gl-cts/framework/opengl/
DgluRenderConfig.cpp145 switch (cmdLine.getSurfaceType()) in parseRenderConfig()
DgluRenderContext.cpp163 if (cmdLine.getSurfaceType() == tcu::SURFACETYPE_FBO) in createRenderContext()
/third_party/vk-gl-cts/modules/egl/
DteglChooseConfigTests.cpp400 static EGLint getSurfaceType (de::Random& rnd) in getSurfaceType() function in deqp::egl::ChooseConfigRandomCase
443 { EGL_SURFACE_TYPE, ChooseConfigRandomCase::getSurfaceType, }, in genRandomAttributes()