Searched refs:gfx10_edgeflags_have_effect (Results 1 – 3 of 3) sorted by relevance
1038 static inline bool gfx10_edgeflags_have_effect(struct si_shader *shader) in gfx10_edgeflags_have_effect() function1050 return gfx10_edgeflags_have_effect(shader) && in gfx10_ngg_writes_user_edgeflags()
198 if (gfx10_edgeflags_have_effect(ctx->shader)) in gfx10_ngg_build_export_prim()1385 if (gfx10_edgeflags_have_effect(shader)) in gfx10_ngg_culling_build_end()
1403 (gfx10_edgeflags_have_effect(shader) && !gfx10_is_ngg_passthrough(shader))) in gfx10_shader_ngg()1492 S_028838_INDEX_BUF_EDGE_FLAG_ENA(gfx10_edgeflags_have_effect(shader)) | in gfx10_shader_ngg()