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Searched refs:gfx10_edgeflags_have_effect (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader.h1038 static inline bool gfx10_edgeflags_have_effect(struct si_shader *shader) in gfx10_edgeflags_have_effect() function
1050 return gfx10_edgeflags_have_effect(shader) && in gfx10_ngg_writes_user_edgeflags()
Dgfx10_shader_ngg.c198 if (gfx10_edgeflags_have_effect(ctx->shader)) in gfx10_ngg_build_export_prim()
1385 if (gfx10_edgeflags_have_effect(shader)) in gfx10_ngg_culling_build_end()
Dsi_state_shaders.cpp1403 (gfx10_edgeflags_have_effect(shader) && !gfx10_is_ngg_passthrough(shader))) in gfx10_shader_ngg()
1492 S_028838_INDEX_BUF_EDGE_FLAG_ENA(gfx10_edgeflags_have_effect(shader)) | in gfx10_shader_ngg()