/third_party/gstreamer/gstplugins_base/ext/gl/ |
D | gstglfilterreflectedscreen.c | 299 glDisable (GL_TEXTURE_2D); in gst_gl_filter_reflected_screen_draw_separated_screen() 342 glDisable (GL_TEXTURE_2D); in gst_gl_filter_reflected_screen_draw_screen() 418 glDisable (GL_BLEND); in gst_gl_filter_reflected_screen_callback() 439 glDisable (GL_DEPTH_TEST); in gst_gl_filter_reflected_screen_callback() 467 glDisable (GL_STENCIL_TEST); in gst_gl_filter_reflected_screen_callback() 471 glDisable (GL_LIGHTING); in gst_gl_filter_reflected_screen_callback() 481 glDisable (GL_BLEND); in gst_gl_filter_reflected_screen_callback() 489 glDisable (GL_LIGHTING); in gst_gl_filter_reflected_screen_callback()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | SRGBFramebufferTest.cpp | 69 glDisable(GL_FRAMEBUFFER_SRGB_EXT); in TEST_P() 108 glDisable(GL_FRAMEBUFFER_SRGB_EXT); in TEST_P() 145 glDisable(GL_FRAMEBUFFER_SRGB_EXT); in TEST_P() 193 glDisable(GL_FRAMEBUFFER_SRGB_EXT); in TEST_P() 227 glDisable(GL_FRAMEBUFFER_SRGB_EXT); in TEST_P() 295 glDisable(GL_FRAMEBUFFER_SRGB_EXT); in TEST_P() 313 glDisable(GL_FRAMEBUFFER_SRGB_EXT); in TEST_P()
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D | SRGBTextureTest.cpp | 265 glDisable(GL_DEPTH_TEST); in TEST_P() 296 glDisable(GL_DEPTH_TEST); in TEST_P() 361 glDisable(GL_DEPTH_TEST); in TEST_P() 392 glDisable(GL_DEPTH_TEST); in TEST_P() 430 glDisable(GL_DEPTH_TEST); in TEST_P() 462 glDisable(GL_DEPTH_TEST); in TEST_P() 493 glDisable(GL_DEPTH_TEST); in TEST_P() 528 glDisable(GL_DEPTH_TEST); in TEST_P() 562 glDisable(GL_DEPTH_TEST); in TEST_P()
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D | MultisampleCompatibilityTest.cpp | 155 glDisable(GL_MULTISAMPLE_EXT); in TEST_P() 163 glDisable(GL_SAMPLE_ALPHA_TO_ONE_EXT); in TEST_P() 202 glDisable(GL_MULTISAMPLE_EXT); in TEST_P() 259 glDisable(GL_MULTISAMPLE_EXT); in TEST_P() 269 glDisable(GL_SAMPLE_ALPHA_TO_ONE_EXT); in TEST_P() 392 glDisable(GL_SAMPLE_COVERAGE); in TEST_P()
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D | VulkanPerformanceCounterTest.cpp | 571 glDisable(GL_DEPTH_TEST); in TEST_P() 572 glDisable(GL_STENCIL_TEST); in TEST_P() 613 glDisable(GL_DEPTH_TEST); in TEST_P() 614 glDisable(GL_STENCIL_TEST); in TEST_P() 662 glDisable(GL_DEPTH_TEST); in TEST_P() 663 glDisable(GL_STENCIL_TEST); in TEST_P() 848 glDisable(GL_DEPTH_TEST); in TEST_P() 849 glDisable(GL_STENCIL_TEST); in TEST_P() 894 glDisable(GL_DEPTH_TEST); in TEST_P() 895 glDisable(GL_STENCIL_TEST); in TEST_P() [all …]
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D | DepthStencilTest.cpp | 143 glDisable(GL_DEPTH_TEST); in ensureDepthUnaffected() 158 glDisable(GL_STENCIL_TEST); in ensureStencilUnaffected() 216 glDisable(GL_SCISSOR_TEST); in prepareSingleEmulatedWithPacked() 238 glDisable(GL_STENCIL_TEST); in prepareSingleEmulatedWithPacked() 239 glDisable(GL_SCISSOR_TEST); in prepareSingleEmulatedWithPacked() 344 glDisable(GL_DEPTH_TEST); in drawAndCompareDepth()
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D | DepthStencilFormatsTest.cpp | 129 glDisable(GL_DEPTH_TEST); in verifyDepthRenderBuffer() 354 glDisable(GL_SCISSOR_TEST); in depthStencilReadbackCase() 680 glDisable(GL_SCISSOR_TEST); in TEST_P() 686 glDisable(GL_DITHER); in TEST_P() 827 glDisable(GL_DEPTH_TEST); in TEST_P() 892 glDisable(GL_DEPTH_TEST); in TEST_P() 955 glDisable(GL_STENCIL_TEST); in TEST_P() 1041 glDisable(GL_DEPTH_TEST); in TEST_P() 1114 glDisable(GL_DEPTH_TEST); in TEST_P() 1242 glDisable(GL_DEPTH_TEST); in TEST_P()
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D | ClipDistanceTest.cpp | 53 glDisable(GL_CLIP_DISTANCE1_APPLE); in TEST_P() 144 glDisable(GL_CLIP_DISTANCE0_APPLE); in TEST_P() 245 glDisable(GL_CLIP_DISTANCE3_APPLE); in TEST_P() 418 glDisable(GL_CLIP_DISTANCE1_EXT); in TEST_P() 577 glDisable(GL_CLIP_DISTANCE0_EXT); in TEST_P() 681 glDisable(GL_CLIP_DISTANCE3_EXT); in TEST_P() 932 glDisable(GL_CLIP_DISTANCE1_EXT); in TEST_P() 1177 glDisable(GL_CLIP_DISTANCE1_EXT); in TEST_P()
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/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | DepthStencilTest.cpp | 135 glDisable(GL_DEPTH_TEST); in ensureDepthUnaffected() 150 glDisable(GL_STENCIL_TEST); in ensureStencilUnaffected() 208 glDisable(GL_SCISSOR_TEST); in prepareSingleEmulatedWithPacked() 230 glDisable(GL_STENCIL_TEST); in prepareSingleEmulatedWithPacked() 231 glDisable(GL_SCISSOR_TEST); in prepareSingleEmulatedWithPacked()
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D | MultisampleCompatibilityTest.cpp | 155 glDisable(GL_MULTISAMPLE_EXT); in TEST_P() 163 glDisable(GL_SAMPLE_ALPHA_TO_ONE_EXT); in TEST_P() 199 glDisable(GL_MULTISAMPLE_EXT); in TEST_P() 256 glDisable(GL_MULTISAMPLE_EXT); in TEST_P() 266 glDisable(GL_SAMPLE_ALPHA_TO_ONE_EXT); in TEST_P() 393 glDisable(GL_SAMPLE_COVERAGE); in TEST_P()
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D | SRGBFramebufferTest.cpp | 60 glDisable(GL_FRAMEBUFFER_SRGB_EXT); in TEST_P() 102 glDisable(GL_FRAMEBUFFER_SRGB_EXT); in TEST_P()
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D | DepthStencilFormatsTest.cpp | 119 glDisable(GL_DEPTH_TEST); in verifyDepthRenderBuffer() 446 glDisable(GL_SCISSOR_TEST); in TEST_P() 452 glDisable(GL_DITHER); in TEST_P() 593 glDisable(GL_DEPTH_TEST); in TEST_P() 658 glDisable(GL_DEPTH_TEST); in TEST_P() 721 glDisable(GL_STENCIL_TEST); in TEST_P() 860 glDisable(GL_DEPTH_TEST); in TEST_P()
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/third_party/skia/third_party/externals/imgui/backends/ |
D | imgui_impl_opengl3.cpp | 299 glDisable(GL_CULL_FACE); in ImGui_ImplOpenGL3_SetupRenderState() 300 glDisable(GL_DEPTH_TEST); in ImGui_ImplOpenGL3_SetupRenderState() 301 glDisable(GL_STENCIL_TEST); in ImGui_ImplOpenGL3_SetupRenderState() 305 glDisable(GL_PRIMITIVE_RESTART); in ImGui_ImplOpenGL3_SetupRenderState() 485 if (last_enable_blend) glEnable(GL_BLEND); else glDisable(GL_BLEND); in ImGui_ImplOpenGL3_RenderDrawData() 486 if (last_enable_cull_face) glEnable(GL_CULL_FACE); else glDisable(GL_CULL_FACE); in ImGui_ImplOpenGL3_RenderDrawData() 487 if (last_enable_depth_test) glEnable(GL_DEPTH_TEST); else glDisable(GL_DEPTH_TEST); in ImGui_ImplOpenGL3_RenderDrawData() 488 if (last_enable_stencil_test) glEnable(GL_STENCIL_TEST); else glDisable(GL_STENCIL_TEST); in ImGui_ImplOpenGL3_RenderDrawData() 489 if (last_enable_scissor_test) glEnable(GL_SCISSOR_TEST); else glDisable(GL_SCISSOR_TEST); in ImGui_ImplOpenGL3_RenderDrawData() 491 …if (last_enable_primitive_restart) glEnable(GL_PRIMITIVE_RESTART); else glDisable(GL_PRIMITIVE_RES… in ImGui_ImplOpenGL3_RenderDrawData()
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D | imgui_impl_opengl2.cpp | 114 glDisable(GL_CULL_FACE); in ImGui_ImplOpenGL2_SetupRenderState() 115 glDisable(GL_DEPTH_TEST); in ImGui_ImplOpenGL2_SetupRenderState() 116 glDisable(GL_STENCIL_TEST); in ImGui_ImplOpenGL2_SetupRenderState() 117 glDisable(GL_LIGHTING); in ImGui_ImplOpenGL2_SetupRenderState() 118 glDisable(GL_COLOR_MATERIAL); in ImGui_ImplOpenGL2_SetupRenderState()
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/third_party/flutter/glfw/examples/ |
D | splitview.c | 297 glDisable(GL_LINE_SMOOTH); in drawAllViews() 298 glDisable(GL_BLEND); in drawAllViews() 342 glDisable(GL_LIGHTING); in drawAllViews() 345 glDisable(GL_CULL_FACE); in drawAllViews() 348 glDisable(GL_DEPTH_TEST); in drawAllViews() 351 glDisable(GL_SCISSOR_TEST); in drawAllViews()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/ |
D | BootAnimationTest.cpp | 113 glDisable(GL_DITHER); in testSetUp() 114 glDisable(GL_SCISSOR_TEST); in testSetUp() 234 glDisable(GL_SCISSOR_TEST); in TEST_P() 237 glDisable(GL_BLEND); in TEST_P()
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/third_party/flutter/skia/third_party/externals/imgui/examples/ |
D | imgui_impl_opengl2.cpp | 95 glDisable(GL_CULL_FACE); in ImGui_ImplOpenGL2_RenderDrawData() 96 glDisable(GL_DEPTH_TEST); in ImGui_ImplOpenGL2_RenderDrawData() 97 glDisable(GL_LIGHTING); in ImGui_ImplOpenGL2_RenderDrawData() 98 glDisable(GL_COLOR_MATERIAL); in ImGui_ImplOpenGL2_RenderDrawData()
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D | imgui_impl_opengl3.cpp | 182 glDisable(GL_CULL_FACE); in ImGui_ImplOpenGL3_RenderDrawData() 183 glDisable(GL_DEPTH_TEST); in ImGui_ImplOpenGL3_RenderDrawData() 275 if (last_enable_blend) glEnable(GL_BLEND); else glDisable(GL_BLEND); in ImGui_ImplOpenGL3_RenderDrawData() 276 if (last_enable_cull_face) glEnable(GL_CULL_FACE); else glDisable(GL_CULL_FACE); in ImGui_ImplOpenGL3_RenderDrawData() 277 if (last_enable_depth_test) glEnable(GL_DEPTH_TEST); else glDisable(GL_DEPTH_TEST); in ImGui_ImplOpenGL3_RenderDrawData() 278 if (last_enable_scissor_test) glEnable(GL_SCISSOR_TEST); else glDisable(GL_SCISSOR_TEST); in ImGui_ImplOpenGL3_RenderDrawData()
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/third_party/mesa3d/src/intel/tools/imgui/ |
D | imgui_impl_opengl3.cpp | 136 glDisable(GL_CULL_FACE); in ImGui_ImplOpenGL3_RenderDrawData() 137 glDisable(GL_DEPTH_TEST); in ImGui_ImplOpenGL3_RenderDrawData() 221 if (last_enable_blend) glEnable(GL_BLEND); else glDisable(GL_BLEND); in ImGui_ImplOpenGL3_RenderDrawData() 222 if (last_enable_cull_face) glEnable(GL_CULL_FACE); else glDisable(GL_CULL_FACE); in ImGui_ImplOpenGL3_RenderDrawData() 223 if (last_enable_depth_test) glEnable(GL_DEPTH_TEST); else glDisable(GL_DEPTH_TEST); in ImGui_ImplOpenGL3_RenderDrawData() 224 if (last_enable_scissor_test) glEnable(GL_SCISSOR_TEST); else glDisable(GL_SCISSOR_TEST); in ImGui_ImplOpenGL3_RenderDrawData()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fFboInvalidateTests.cpp | 167 glDisable(GL_DEPTH_TEST); in render() 168 glDisable(GL_STENCIL_TEST); in render() 252 glDisable (GL_DEPTH_TEST); in render() 253 glDisable (GL_STENCIL_TEST); in render() 336 glDisable (GL_SCISSOR_TEST); in render() 409 glDisable (GL_DEPTH_TEST); in render() 410 glDisable (GL_STENCIL_TEST); in render() 424 glDisable (GL_SCISSOR_TEST); in render() 516 glDisable(GL_DEPTH_TEST); in render() 517 glDisable(GL_STENCIL_TEST); in render() [all …]
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D | es3fOcclusionQueryTests.cpp | 245 glDisable (GL_DEPTH_TEST); in iterate() 268 glDisable (GL_SCISSOR_TEST); in iterate() 288 glDisable (GL_STENCIL_TEST); in iterate() 311 glDisable (GL_SCISSOR_TEST); in iterate() 362 glDisable (GL_SCISSOR_TEST); in iterate() 363 glDisable (GL_STENCIL_TEST); in iterate() 364 glDisable (GL_DEPTH_TEST); in iterate()
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D | es3fFboMultisampleTests.cpp | 168 glDisable(GL_DEPTH_TEST); in render() 169 glDisable(GL_STENCIL_TEST); in render() 198 glDisable(GL_DEPTH_TEST); in render() 222 glDisable(GL_STENCIL_TEST); in render() 266 glDisable(GL_DEPTH_TEST); in test()
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/third_party/cef/tests/cefclient/browser/ |
D | osr_renderer.cc | 182 glDisable(GL_TEXTURE_2D); in Render() 187 glDisable(GL_BLEND); in Render() 378 glDisable(GL_TEXTURE_2D); in OnPaint() 383 glDisable(GL_BLEND); in OnPaint()
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/third_party/flutter/skia/third_party/externals/sdl/src/render/opengl/ |
D | SDL_render_gl.c | 326 data->glDisable(GL_DEPTH_TEST); in GL_ResetState() 327 data->glDisable(GL_CULL_FACE); in GL_ResetState() 788 renderdata->glDisable(data->type); in GL_CreateTexture() 825 renderdata->glDisable(data->type); in GL_CreateTexture() 846 renderdata->glDisable(data->type); in GL_CreateTexture() 907 renderdata->glDisable(data->type); in GL_UpdateTexture() 943 renderdata->glDisable(data->type); in GL_UpdateTextureYUV() 1064 data->glDisable(GL_SCISSOR_TEST); in GL_UpdateClipRect() 1098 data->glDisable(GL_BLEND); in GL_SetBlendMode() 1147 data->glDisable(GL_SCISSOR_TEST); in GL_RenderClear() [all …]
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/third_party/flutter/skia/third_party/externals/sdl/src/render/opengles/ |
D | SDL_render_gles.c | 268 data->glDisable(GL_DEPTH_TEST); in GLES_ResetState() 269 data->glDisable(GL_CULL_FACE); in GLES_ResetState() 532 renderdata->glDisable(GL_TEXTURE_2D); in GLES_CreateTexture() 593 renderdata->glDisable(data->type); in GLES_UpdateTexture() 722 data->glDisable(GL_SCISSOR_TEST); in GLES_UpdateClipRect() 747 data->glDisable(GL_BLEND); in GLES_SetBlendMode() 821 data->glDisable(GL_SCISSOR_TEST); in GLES_RenderClear() 990 data->glDisable(GL_TEXTURE_2D); in GLES_RenderCopy() 1080 data->glDisable(GL_TEXTURE_2D); in GLES_RenderCopyEx() 1209 data->glDisable(texturedata->type); in GLES_UnbindTexture()
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