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Searched refs:hasCompute (Results 1 – 1 of 1) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineBindPointTests.cpp131 bool hasCompute (void) const in hasCompute() function
235 if (m_params.hasCompute()) in initPrograms()
406 const auto hasCompute = m_params.hasCompute(); in iterate() local
421 …if (hasCompute) computeBuffer = BufferWithMemoryPtr(new BufferWithMemory(vkd, device, alloc, buf… in iterate()
425 if (hasCompute) zeroOutAndFlush(vkd, device, *computeBuffer, bufferSize); in iterate()
469 …if (hasCompute) computeSetLayout = makeSetLayout(vkd, device, VK_SHADER_STAGE_COMPUTE_BIT, (m_par… in iterate()
477 if (hasCompute) computePipelineLayout = makePipelineLayout(vkd, device, computeSetLayout.get()); in iterate()
488 …if (hasCompute) compShader = createShaderModule(vkd, device, m_context.getBinaryCollection().get(… in iterate()
524 if (hasCompute) in iterate()
741 if (hasCompute) in iterate()
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