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Searched refs:has_int64 (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dglsl_parser_extras.h260 bool has_int64() const in has_int64() function
Dast_to_hir.cpp273 if (!state->has_int64()) in get_implicit_conversion_operation()
283 if (!state->has_int64()) in get_implicit_conversion_operation()
Dbuiltin_functions.cpp768 return state->has_int64(); in int64_avail()
774 return state->has_int64() && state->has_double(); in int64_fp64()
879 return state->INTEL_shader_integer_functions2_enable && state->has_int64(); in shader_integer_functions2_int64()
/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_compiler.c1048 const bool has_int64 = screen->info.feats.features.shaderInt64; in rewrite_bo_access_instr() local
1078 force_2x32 |= nir_dest_bit_size(intr->dest) == 64 && !has_int64; in rewrite_bo_access_instr()
1103 bool force_2x32 = nir_dest_bit_size(intr->dest) == 64 && !has_int64; in rewrite_bo_access_instr()
1123 bool force_2x32 = nir_src_bit_size(intr->src[0]) == 64 && !has_int64; in rewrite_bo_access_instr()
1139 bool force_2x32 = nir_src_bit_size(intr->src[0]) == 64 && !has_int64; in rewrite_bo_access_instr()
1143 if (nir_src_bit_size(intr->src[0]) == 64 && !has_int64) { in rewrite_bo_access_instr()