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Searched refs:hitsModule (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingDirectionTests.cpp514 Move<VkShaderModule> hitsModule; in iterate() local
521 hitsModule = createShaderModule(vkd, device, m_context.getBinaryCollection().get("hits"), 0); in iterate()
556 rayTracingPipeline->addShader(m_params.testStage, hitsModule, 2); in iterate()
DvktRayTracingBarycentricCoordinatesTests.cpp349 auto hitsModule = createShaderModule(vkd, device, m_context.getBinaryCollection().get("hits"), 0); in iterate() local
376 rayTracingPipeline->addShader(m_params.stage, hitsModule, 2); in iterate()