Searched refs:hitsModule (Results 1 – 2 of 2) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/ |
D | vktRayTracingDirectionTests.cpp | 514 Move<VkShaderModule> hitsModule; in iterate() local 521 hitsModule = createShaderModule(vkd, device, m_context.getBinaryCollection().get("hits"), 0); in iterate() 556 rayTracingPipeline->addShader(m_params.testStage, hitsModule, 2); in iterate()
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D | vktRayTracingBarycentricCoordinatesTests.cpp | 349 auto hitsModule = createShaderModule(vkd, device, m_context.getBinaryCollection().get("hits"), 0); in iterate() local 376 rayTracingPipeline->addShader(m_params.stage, hitsModule, 2); in iterate()
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