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Searched refs:image_views (Results 1 – 19 of 19) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_image_view.c136 struct svga_image_view *cur_image_view = &svga->curr.image_views[shader][i]; in svga_set_shader_images()
174 struct svga_image_view *cur_image_view = &svga->curr.image_views[shader][i]; in svga_set_shader_images()
188 struct svga_image_view *cur_image_view = &svga->curr.image_views[shader][i]; in svga_set_shader_images()
231 &svga->state.hw_draw.image_views[shader][0]; in svga_init_shader_image_functions()
233 &svga->curr.image_views[shader][0]; in svga_init_shader_image_functions()
235 for (unsigned i = 0; i < ARRAY_SIZE(svga->curr.image_views[shader]); in svga_init_shader_image_functions()
Dsvga_state_uav.c387 &svga->curr.image_views[shader][i]; in svga_create_uav_list()
615 for (i = 0; i < ARRAY_SIZE(svga->curr.image_views[0]); i++) { in svga_save_uav_state()
617 &svga->curr.image_views[shader][i]; in svga_save_uav_state()
619 &svga->state.hw_draw.image_views[shader][i]; in svga_save_uav_state()
715 memcmp(svga->state.hw_draw.image_views[shader], in need_to_set_uav()
716 svga->curr.image_views[shader], in need_to_set_uav()
835 memcmp(svga->state.hw_draw.image_views[shader], in need_to_set_cs_uav()
836 svga->curr.image_views[shader], in need_to_set_cs_uav()
Dsvga_context.h360 struct svga_image_view image_views[PIPE_SHADER_TYPES][SVGA_MAX_IMAGES]; member
496 struct svga_image_view image_views[PIPE_SHADER_TYPES][SVGA_MAX_IMAGES]; member
Dsvga_shader.c485 &svga->curr.image_views[shader_type][0]; in svga_init_shader_key_common()
487 for (unsigned i = 0; i < ARRAY_SIZE(svga->curr.image_views[shader_type]); in svga_init_shader_key_common()
Dsvga_state_constants.c149 svga->state.hw_draw.image_views); in svga_get_extra_constants_common()
Dsvga_draw.c555 &svga->state.hw_draw.image_views[shader][0], rebind); in svga_validate_image_views()
/third_party/mesa3d/src/virtio/vulkan/
Dvn_render_pass.h49 VkImageView image_views[]; member
Dvn_render_pass.c296 vk_zalloc(alloc, sizeof(*fb) + sizeof(*fb->image_views) * view_count, in vn_CreateFramebuffer()
304 memcpy(fb->image_views, pCreateInfo->pAttachments, in vn_CreateFramebuffer()
Dvn_command_buffer.c377 views = fb->image_views; in vn_cmd_begin_render_pass()
/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_context.h207 struct pipe_image_view image_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_IMAGES]; member
Dd3d12_context.cpp1721 struct pipe_image_view *slot = &ctx->image_views[shader][i + start_slot]; in d3d12_set_shader_images()
1750 if (ctx->image_views[shader][i].resource) { in d3d12_set_shader_images()
Dd3d12_compiler.cpp1056 key->image_format_conversion[i].view_format = sel_ctx->ctx->image_views[stage][i].format; in d3d12_fill_shader_key()
Dd3d12_draw.cpp259 struct pipe_image_view *view = &ctx->image_views[stage][i]; in fill_image_descriptors()
/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_context.c512 struct zink_image_view *image_view = &ctx->image_views[stage][idx]; in get_imageview_for_binding()
531 struct zink_image_view *image_view = &ctx->image_views[stage][idx]; in get_bufferview_for_binding()
1509 struct zink_image_view *image_view = &ctx->image_views[stage][slot]; in unbind_shader_image()
1617 struct zink_image_view *image_view = &ctx->image_views[p_stage][start_slot + i]; in zink_set_shader_images()
1677 update |= !!ctx->image_views[p_stage][start_slot + count + i].base.resource; in zink_set_shader_images()
2563 struct zink_image_view *image_view = &ctx->image_views[stage][idx]; in get_access_flags_for_binding()
2602 struct zink_image_view *iv = &ctx->image_views[stage][j]; in update_resource_refs_for_stage()
3853 struct zink_image_view *image_view = &ctx->image_views[shader][slot]; in rebind_ibo()
3972 const struct zink_image_view *image_view = &ctx->image_views[shader][slot]; in rebind_buffer()
4266 if (zink_resource(ctx->image_views[i][j].base.resource) == res) { in rebind_image()
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Dzink_context.h230 struct zink_image_view image_views[PIPE_SHADER_TYPES][ZINK_MAX_SHADER_IMAGES]; member
Dzink_descriptors.c1676 uint32_t val = zink_get_image_view_hash(ctx, &ctx->image_views[shader][idx + k], is_buffer); in calc_descriptor_state_hash_image()
/third_party/mesa3d/src/vulkan/runtime/
Dvk_render_pass.c2204 const VkImageView *image_views; in vk_common_CmdBeginRenderPass2() local
2207 image_views = attach_begin->pAttachments; in vk_common_CmdBeginRenderPass2()
2210 image_views = framebuffer->attachments; in vk_common_CmdBeginRenderPass2()
2214 VK_FROM_HANDLE(vk_image_view, image_view, image_views[a]); in vk_common_CmdBeginRenderPass2()
/third_party/mesa3d/src/vulkan/overlay-layer/
Doverlay.cpp155 VkImageView *image_views; member
1739 data->image_views = ralloc_array(data, VkImageView, data->n_images); in setup_swapchain_data()
1761 &data->image_views[i])); in setup_swapchain_data()
1775 attachment[0] = data->image_views[i]; in setup_swapchain_data()
1805 device_data->vtable.DestroyImageView(device_data->device, data->image_views[i], NULL); in shutdown_swapchain_data()
/third_party/mesa3d/docs/relnotes/
D21.1.0.rst3857 - zink: rename zink_context::\*image_views -> sampler_views