Searched refs:inId (Results 1 – 2 of 2) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | UtilsVk.cpp | 777 spirv::IdRef inId, in InsertVariableDecl() argument 782 spirv::WriteVariable(blobOut, inType, inId, spv::StorageClassUniformConstant, nullptr); in InsertVariableDecl() 793 spirv::IdRef inId(kIdColor0In + colorIndex); in InsertColorVariableDecl() local 807 InsertVariableDecl(outType, outId, inType, inId, blobOut); in InsertColorVariableDecl() 845 spirv::IdRef inId(kIdColor0In + colorIndex); in InsertColorUnresolveLoadStore() local 862 spirv::WriteLoad(blobOut, loadType, loadResult, inId, nullptr); in InsertColorUnresolveLoadStore() 880 spirv::IdRef inId(kIdDepthIn); in InsertDepthStencilUnresolveLoadStore() local 884 spirv::WriteLoad(blobOut, loadType, loadResult, inId, nullptr); in InsertDepthStencilUnresolveLoadStore() 900 spirv::IdRef inId(kIdStencilIn); in InsertDepthStencilUnresolveLoadStore() local 906 spirv::WriteLoad(blobOut, loadType, loadResult, inId, nullptr); in InsertDepthStencilUnresolveLoadStore()
|
/third_party/mesa3d/src/nouveau/codegen/ |
D | nv50_ir_lowering_nvc0.cpp | 638 const int inId = in->getId(); in insertTextureBarriers() local 639 limitT[bbId].min = MAX2(limitT[bbId].min, limitB[inId].min); in insertTextureBarriers() 640 limitT[bbId].max = MAX2(limitT[bbId].max, limitB[inId].max); in insertTextureBarriers()
|