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Searched refs:info_log_length (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferPrecision.cpp238 glw::GLsizei info_log_length = 0; in verifyShaderCompilationStatus() local
239 gl.getShaderiv(m_sh_id, GL_INFO_LOG_LENGTH, &info_log_length); in verifyShaderCompilationStatus()
242 if (info_log_length > 0) in verifyShaderCompilationStatus()
244 glw::GLchar* info_log = new glw::GLchar[info_log_length]; in verifyShaderCompilationStatus()
245 memset(info_log, 0, info_log_length * sizeof(glw::GLchar)); in verifyShaderCompilationStatus()
246 gl.getShaderInfoLog(m_sh_id, info_log_length, DE_NULL, info_log); in verifyShaderCompilationStatus()
/third_party/vk-gl-cts/external/openglcts/modules/gles3/
Des3cCopyTexImageConversionsTests.cpp9420 GLint info_log_length = 0; in compileAndCheckShaderCompilationStatus() local
9421 gl.getShaderiv(shader_object_id, GL_INFO_LOG_LENGTH, &info_log_length); in compileAndCheckShaderCompilationStatus()
9422 if (info_log_length != 0) in compileAndCheckShaderCompilationStatus()
9424 std::vector<char> log(info_log_length + 1, 0); in compileAndCheckShaderCompilationStatus()
9425 gl.getShaderInfoLog(shader_object_id, info_log_length, NULL, &log[0]); in compileAndCheckShaderCompilationStatus()
9460 GLint info_log_length = 0; in linkAndCheckProgramLinkStatus() local
9461 gl.getProgramiv(program_object_id, GL_INFO_LOG_LENGTH, &info_log_length); in linkAndCheckProgramLinkStatus()
9462 if (info_log_length != 0) in linkAndCheckProgramLinkStatus()
9464 std::vector<char> log(info_log_length + 1, 0); in linkAndCheckProgramLinkStatus()
9465 gl.getProgramInfoLog(program_object_id, info_log_length, NULL, &log[0]); in linkAndCheckProgramLinkStatus()