Searched refs:invalidateForScratchUse (Results 1 – 4 of 4) sorted by relevance
636 void invalidateForScratchUse(GrGLenum target);
214 void GrGLGpu::TextureUnitBindings::invalidateForScratchUse(GrGLenum target) { in invalidateForScratchUse() function in GrGLGpu::TextureUnitBindings3008 fHWTextureUnitBindings[lastUnitIdx].invalidateForScratchUse(target); in bindTextureToScratchUnit()
741 void invalidateForScratchUse(GrGLenum target);
163 void GrGLGpu::TextureUnitBindings::invalidateForScratchUse(GrGLenum target) { in invalidateForScratchUse() function in GrGLGpu::TextureUnitBindings2852 fHWTextureUnitBindings[lastUnitIdx].invalidateForScratchUse(target); in bindTextureToScratchUnit()