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Searched refs:ir3_has_binning_vs (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/freedreno/ir3/
Dir3_disk_cache.c184 if (v->type == MESA_SHADER_VERTEX && ir3_has_binning_vs(&v->key)) { in ir3_retrieve_variant()
210 if (v->type == MESA_SHADER_VERTEX && ir3_has_binning_vs(&v->key)) { in ir3_store_variant()
Dir3_shader.h804 ir3_has_binning_vs(const struct ir3_shader_key *key) in ir3_has_binning_vs() function
Dir3_shader.c391 if ((v->type == MESA_SHADER_VERTEX) && ir3_has_binning_vs(&v->key)) in needs_binning_variant()
/third_party/mesa3d/src/gallium/drivers/freedreno/ir3/
Dir3_cache.c142 if (ir3_has_binning_vs(&key->key)) { in ir3_cache_lookup()
/third_party/mesa3d/src/freedreno/vulkan/
Dtu_pipeline.c3039 if (!vs->stream_output.num_outputs && ir3_has_binning_vs(&vs->key)) { in tu_pipeline_builder_compile_shaders()