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Searched refs:ir3_ubo_range (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/freedreno/ir3/
Dir3_nir_analyze_ubo_ranges.c32 uint32_t alignment, struct ir3_ubo_range *r) in get_ubo_load_range()
78 static const struct ir3_ubo_range *
81 struct ir3_ubo_range *r) in get_existing_range()
89 const struct ir3_ubo_range *range = &state->range[i]; in get_existing_range()
106 struct ir3_ubo_range *a = &state->range[index]; in merge_neighbors()
112 struct ir3_ubo_range *b = &state->range[i]; in merge_neighbors()
147 struct ir3_ubo_range r; in gather_ubo_ranges()
153 struct ir3_ubo_range *plan_r = &state->range[i]; in gather_ubo_ranges()
185 struct ir3_ubo_range *plan_r = &state->range[state->num_enabled++]; in gather_ubo_ranges()
280 struct ir3_ubo_range r; in lower_ubo_load_to_uniform()
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Dir3_shader.h121 struct ir3_ubo_range { struct
128 struct ir3_ubo_range range[IR3_MAX_UBO_PUSH_RANGES]; argument
Dir3_shader.c763 const struct ir3_ubo_range *r = &us->range[i]; in dump_const_state()