Searched refs:levelEnd (Results 1 – 7 of 7) sorted by relevance
275 uint32_t levelEnd = range.baseMipLevel + range.levelCount; in Update() local276 for (uint32_t level = range.baseMipLevel; level < levelEnd; level++) { in Update()
1705 …const int levelEnd = isMipmapFilter(m_minFilter) && !(m_flags & GATHERCASE_MIPMAP_INCOMPLETE) ? … in createAndUploadTexture() local1708 for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) in createAndUploadTexture()1832 …const int levelEnd = isMipmapFilter(m_minFilter) && !(m_flags & GATHERCASE_MIPMAP_INCOMPLETE) ?… in createAndUploadTexture() local1835 for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) in createAndUploadTexture()1968 …const int levelEnd = isMipmapFilter(m_minFilter) && !(m_flags & GATHERCASE_MIPMAP_INCOMPLETE) ? … in createAndUploadTexture() local1971 for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) in createAndUploadTexture()
1917 const int levelEnd = texture->getNumLevels(); in createTexture() local1920 for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) in createTexture()2138 const int levelEnd = texture->getNumLevels(); in createTexture() local2141 for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) in createTexture()2366 const int levelEnd = texture->getNumLevels(); in createTexture() local2369 for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) in createTexture()
822 uint32_t levelEnd,
2476 uint32_t levelEnd, in flushStagedUpdates() argument2533 updateMipLevel < levelStart || updateMipLevel >= levelEnd; in flushStagedUpdates()
2041 gl::LevelIndex levelEnd,2193 bool hasStagedUpdatesInLevels(gl::LevelIndex levelStart, gl::LevelIndex levelEnd) const;
6974 bool ImageHelper::hasStagedUpdatesInLevels(gl::LevelIndex levelStart, gl::LevelIndex levelEnd) const in hasStagedUpdatesInLevels()6976 for (gl::LevelIndex level = levelStart; level < levelEnd; ++level) in hasStagedUpdatesInLevels()6994 gl::LevelIndex levelEnd, in hasStagedImageUpdatesWithMismatchedFormat() argument6997 for (gl::LevelIndex level = levelStart; level < levelEnd; ++level) in hasStagedImageUpdatesWithMismatchedFormat()