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Searched refs:linked_xfb (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dgl_nir_link_xfb.c83 struct gl_transform_feedback_info *linked_xfb = in gl_nir_link_assign_xfb_resources() local
85 xfb_prog->sh.LinkedTransformFeedback = linked_xfb; in gl_nir_link_assign_xfb_resources()
89 linked_xfb->NumOutputs = 0; in gl_nir_link_assign_xfb_resources()
90 linked_xfb->NumVarying = 0; in gl_nir_link_assign_xfb_resources()
91 linked_xfb->ActiveBuffers = 0; in gl_nir_link_assign_xfb_resources()
102 linked_xfb->Outputs = in gl_nir_link_assign_xfb_resources()
106 linked_xfb->NumOutputs = xfb_info->output_count; in gl_nir_link_assign_xfb_resources()
108 linked_xfb->Varyings = in gl_nir_link_assign_xfb_resources()
112 linked_xfb->NumVarying = varyings_info->varying_count; in gl_nir_link_assign_xfb_resources()
154 linked_xfb->Varyings + i; in gl_nir_link_assign_xfb_resources()
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Dgl_nir_linker.c628 struct gl_transform_feedback_info *linked_xfb = in nir_build_program_resource_list() local
632 if (linked_xfb->NumVarying > 0) { in nir_build_program_resource_list()
633 for (int i = 0; i < linked_xfb->NumVarying; i++) { in nir_build_program_resource_list()
636 &linked_xfb->Varyings[i], 0)) in nir_build_program_resource_list()
643 if ((linked_xfb->ActiveBuffers >> i) & 1) { in nir_build_program_resource_list()
644 linked_xfb->Buffers[i].Binding = i; in nir_build_program_resource_list()
647 &linked_xfb->Buffers[i], 0)) in nir_build_program_resource_list()
/third_party/mesa3d/src/mesa/main/
Dshader_query.cpp1410 struct gl_transform_feedback_info *linked_xfb = in get_buffer_property() local
1412 for (int i = 0; i < linked_xfb->NumVarying; i++) { in get_buffer_property()
1413 unsigned index = linked_xfb->Varyings[i].BufferIndex; in get_buffer_property()