/third_party/elfutils/tests/ |
D | run-funcretval.sh | 34 () fun_char: return value location: {0x50, 0} 35 () fun_short: return value location: {0x50, 0} 36 () fun_int: return value location: {0x50, 0} 37 () fun_ptr: return value location: {0x50, 0} 38 () fun_iptr: return value location: {0x50, 0} 39 () fun_long: return value location: {0x50, 0} 40 () fun_int128: return value location: {0x50, 0} {0x93, 0x8} {0x51, 0} {0x93, 0x8} 41 () fun_large_struct1: return value location: {0x70, 0} 42 () fun_large_struct2: return value location: {0x70, 0} 43 () fun_float: return value location: {0x90, 0x40} [all …]
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/third_party/glslang/Test/ |
D | 330.frag | 4 layout(location=0, index=0) out vec4 outVar; 44 layout(location = -2) in vec4 v1; // ERROR 45 layout(location = start + 2) in vec4 v2; // ERROR 46 layout(location = 4.7e10) in vec4 v20; // ERROR 47 layout(location = +60) in float v21; // ERROR 48 layout(location = (2)) in float v22; // ERROR 52 layout(location = 3) float f2; // ERROR 55 layout(location = 1) in inblock { // ERROR 57 layout(location = 3) float f2; // ERROR 60 layout(location = 1) uniform ublock { // ERROR [all …]
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D | 440.vert | 3 // Note 'location' tests for enhanced layouts are in 330.frag 5 layout(location = 2, component = 2) in vec2 a; 6 layout(location = 2, component = 1) in float b; 8 layout(location = 3, component = 2) in vec3 c; // ERROR: c overflows components 2 and 3 10 layout(location = 0, component = 3) in float d[4]; 12 layout(location = 4, component = 0) in vec3 e[5]; 13 layout(location = 4, component = 3) in float f[5]; 15 layout(location = 9, component = 4) in float g[6]; // ERROR, component too big 17 layout(location = 4, component = 2) in vec2 h; // component overlap okay for vertex in 19 layout(location = 3, component = 2) out vec2 i; [all …]
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/third_party/mesa3d/src/mesa/main/ |
D | uniforms.c | 186 _mesa_Uniform1f(GLint location, GLfloat v0) in _mesa_Uniform1f() argument 189 _mesa_uniform(location, 1, &v0, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_FLOAT, 1); in _mesa_Uniform1f() 193 _mesa_Uniform2f(GLint location, GLfloat v0, GLfloat v1) in _mesa_Uniform2f() argument 199 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_FLOAT, 2); in _mesa_Uniform2f() 203 _mesa_Uniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) in _mesa_Uniform3f() argument 210 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_FLOAT, 3); in _mesa_Uniform3f() 214 _mesa_Uniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, in _mesa_Uniform4f() argument 223 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_FLOAT, 4); in _mesa_Uniform4f() 227 _mesa_Uniform1i(GLint location, GLint v0) in _mesa_Uniform1i() argument 230 _mesa_uniform(location, 1, &v0, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT, 1); in _mesa_Uniform1i() [all …]
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/third_party/wpa_supplicant/wpa_supplicant-2.9/wpa_supplicant/wpa_gui-qt4/lang/ |
D | wpa_gui_de.ts | 7 <location filename="../addinterface.cpp" line="38"/> 12 <location filename="../addinterface.cpp" line="47"/> 17 <location filename="../addinterface.cpp" line="48"/> 22 <location filename="../addinterface.cpp" line="49"/> 27 <location filename="../addinterface.cpp" line="221"/> 32 <location filename="../addinterface.cpp" line="229"/> 37 <location filename="../addinterface.cpp" line="238"/> 45 <location filename="../wpagui.cpp" line="1621"/> 53 <location filename="../eventhistory.ui" line="13"/> 58 <location filename="../eventhistory.ui" line="48"/> [all …]
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/third_party/wpa_supplicant/wpa_supplicant-2.9_standard/wpa_supplicant/wpa_gui-qt4/lang/ |
D | wpa_gui_de.ts | 7 <location filename="../addinterface.cpp" line="38"/> 12 <location filename="../addinterface.cpp" line="47"/> 17 <location filename="../addinterface.cpp" line="48"/> 22 <location filename="../addinterface.cpp" line="49"/> 27 <location filename="../addinterface.cpp" line="221"/> 32 <location filename="../addinterface.cpp" line="229"/> 37 <location filename="../addinterface.cpp" line="238"/> 45 <location filename="../wpagui.cpp" line="1621"/> 53 <location filename="../eventhistory.ui" line="13"/> 58 <location filename="../eventhistory.ui" line="48"/> [all …]
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/third_party/vk-gl-cts/external/vulkancts/data/vulkan/glsl/440/ |
D | linkage.test | 20 layout(location = 0) in vec4 dEQP_Position; 21 layout(location = 1, component = 0) in float in0_0; 22 layout(location = 1, component = 1) in float in0_1; 23 layout(location = 0) out vec2 var0; 36 layout(location = 0) in vec2 var0; 37 layout(location = 0) out vec2 dEQP_FragColor; 60 layout(location = 0) in vec4 dEQP_Position; 61 layout(location = 1, component = 0) in float in0_0; 62 layout(location = 1, component = 1) in float in0_1; 63 layout(location = 1, component = 3) in float in0_3; [all …]
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/third_party/mesa3d/src/gallium/drivers/r600/sfn/ |
D | sfn_shader_gs.cpp | 59 auto location = nir_intrinsic_io_semantics(instr).location; in process_store_output() local 65 if (location == VARYING_SLOT_COL0 || in process_store_output() 66 location == VARYING_SLOT_COL1 || in process_store_output() 67 (location >= VARYING_SLOT_VAR0 && in process_store_output() 68 location <= VARYING_SLOT_VAR31) || in process_store_output() 69 (location >= VARYING_SLOT_TEX0 && in process_store_output() 70 location <= VARYING_SLOT_TEX7) || in process_store_output() 71 location == VARYING_SLOT_BFC0 || in process_store_output() 72 location == VARYING_SLOT_BFC1 || in process_store_output() 73 location == VARYING_SLOT_PNTC || in process_store_output() [all …]
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/third_party/flutter/skia/third_party/externals/angle2/src/libGL/ |
D | entry_points_gl_4_1_autogen.cpp | 428 void GL_APIENTRY ProgramUniform1d(GLuint program, GLint location, GLdouble v0) in ProgramUniform1d() argument 430 EVENT("(GLuint program = %u, GLint location = %d, GLdouble v0 = %f)", program, location, v0); in ProgramUniform1d() 437 (context->skipValidation() || ValidateProgramUniform1d(context, program, location, v0)); in ProgramUniform1d() 440 context->programUniform1d(program, location, v0); in ProgramUniform1d() 442 ANGLE_CAPTURE(ProgramUniform1d, isCallValid, context, program, location, v0); in ProgramUniform1d() 447 GLint location, in ProgramUniform1dv() argument 454 program, location, count, (uintptr_t)value); in ProgramUniform1dv() 461 ValidateProgramUniform1dv(context, program, location, count, value)); in ProgramUniform1dv() 464 context->programUniform1dv(program, location, count, value); in ProgramUniform1dv() 466 ANGLE_CAPTURE(ProgramUniform1dv, isCallValid, context, program, location, count, value); in ProgramUniform1dv() [all …]
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D | entry_points_gl_2_1_autogen.cpp | 29 void GL_APIENTRY UniformMatrix2x3fv(GLint location, in UniformMatrix2x3fv() argument 37 location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix2x3fv() 44 ValidateUniformMatrix2x3fv(context, location, count, transpose, value)); in UniformMatrix2x3fv() 47 context->uniformMatrix2x3fv(location, count, transpose, value); in UniformMatrix2x3fv() 49 ANGLE_CAPTURE(UniformMatrix2x3fv, isCallValid, context, location, count, transpose, value); in UniformMatrix2x3fv() 53 void GL_APIENTRY UniformMatrix2x4fv(GLint location, in UniformMatrix2x4fv() argument 61 location, count, GLbooleanToString(transpose), (uintptr_t)value); in UniformMatrix2x4fv() 68 ValidateUniformMatrix2x4fv(context, location, count, transpose, value)); in UniformMatrix2x4fv() 71 context->uniformMatrix2x4fv(location, count, transpose, value); in UniformMatrix2x4fv() 73 ANGLE_CAPTURE(UniformMatrix2x4fv, isCallValid, context, location, count, transpose, value); in UniformMatrix2x4fv() [all …]
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/third_party/glslang/Test/baseResults/ |
D | 330.frag.out | 11 ERROR: 0:46: 'location' : location is too large 15 ERROR: 0:57: 'location on block member' : not supported for this version or the enabled extensions 16 ERROR: 0:62: 'location on block member' : can only use in an in/out block 17 ERROR: 0:62: 'location qualifier on uniform or buffer' : not supported for this version or the enab… 18 ERROR: 0:60: 'location qualifier on uniform or buffer' : not supported for this version or the enab… 19 ERROR: 0:60: 'location' : cannot apply to uniform or buffer block 23 ERROR: 0:91: 'location on block member' : can only use in an in/out block 24 ERROR: 0:91: 'location qualifier on uniform or buffer' : not supported for this version or the enab… 25 ERROR: 0:91: 'location' : overlapping use of location 3 26 ERROR: 0:89: 'location qualifier on uniform or buffer' : not supported for this version or the enab… [all …]
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D | 440.vert.out | 4 ERROR: 0:23: 'location' : overlapping use of location 4 5 ERROR: 0:26: 'location' : overlapping use of location 2 6 ERROR: 0:31: 'location' : overlapping use of location 15 7 ERROR: 0:32: 'location' : overlapping use of location 10 8 ERROR: 0:37: 'location' : overlapping use of location 20 14 ERROR: 0:46: 'component' : must specify 'location' to use 'component' 15 ERROR: 0:52: 'location' : overlapping use of location 40 20 ERROR: 0:61: 'location/component/index' : cannot declare a default, use a full declaration 23 ERROR: 0:71: 'location' : overlapping use of location 55 24 ERROR: 0:75: 'location' : overlapping use of location 57 [all …]
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D | 300layout.frag.out | 2 ERROR: 0:4: 'location qualifier on input' : not supported in this stage: fragment 3 ERROR: 0:4: 'location qualifier on input' : not supported for this version or the enabled extension… 4 ERROR: 0:17: 'location' : too large for fragment output 5 ERROR: 0:18: 'location' : too large for fragment output 6 ERROR: 0:18: 'location' : overlapping use of location 41 7 ERROR: 0:19: 'location' : too large for fragment output 8 ERROR: 0:19: 'location' : overlapping use of location 40 18 0:12 'c' (layout( location=1) out mediump 4-component vector of float) 19 0:12 'color' (layout( location=2) smooth in mediump 4-component vector of float) 21 0:13 'p' (layout( location=3) out mediump 4-component vector of float) [all …]
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/third_party/parse5/packages/parse5/lib/tokenizer/ |
D | tokenizer-location-info.test.ts | 21 private validateLocation(location: Location | null): void { 22 assert.ok(location); 25 const actual = this.html.substring(location.startOffset, location.endOffset); 31 const line = getSubstringByLineCol(this.lines, location); 39 onComment({ location }: CommentToken): void { 40 this.validateLocation(location); 42 onDoctype({ location }: DoctypeToken): void { 43 this.validateLocation(location); 45 onStartTag({ location }: TagToken): void { 46 this.validateLocation(location); [all …]
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.h | 149 bool setUniform1fv(GLint location, GLsizei count, const GLfloat *v); 150 bool setUniform2fv(GLint location, GLsizei count, const GLfloat *v); 151 bool setUniform3fv(GLint location, GLsizei count, const GLfloat *v); 152 bool setUniform4fv(GLint location, GLsizei count, const GLfloat *v); 153 …bool setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 154 …bool setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *valu… 155 …bool setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *valu… 156 …bool setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 157 …bool setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *valu… 158 …bool setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *valu… [all …]
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/third_party/parse5/test/utils/ |
D | generate-location-info-parser-tests.ts | 46 location: Token.ElementLocation, 51 assert.ok(location.startTag, 'Expected startTag to be defined'); 52 const length = location.startTag.endOffset - location.startTag.startOffset; constant 55 assertLocation(location.startTag, expected, html, lines); 60 location: Token.ElementLocation, 65 assert.ok(location.endTag, 'Expected endTag to be defined'); 66 const length = location.endTag.endOffset - location.endTag.startOffset; constant 69 assertLocation(location.endTag, expected, html, lines); 73 location: Token.ElementLocation, 78 assert.ok(location.attrs, 'Expected attrs to be defined'); [all …]
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/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/ |
D | Android.bp | 91 …location) --extinst-vendor-grammar=$(location :swiftshader_spirv_headers_unified1_extinst.spv-amd-… 92 …location) --spirv-core-grammar=$(location :swiftshader_spirv_headers_unified1_spirv.core.grammar.j… 93 …"$(location) --extinst-vendor-grammar=$(location :swiftshader_spirv_headers_unified1_extinst.debug… 94 …location) --extinst-vendor-grammar=$(location :swiftshader_spirv_headers_unified1_extinst.spv-amd-… 95 …location) --extinst-vendor-grammar=$(location :swiftshader_spirv_headers_unified1_extinst.spv-amd-… 96 …location) --extinst-vendor-grammar=$(location :swiftshader_spirv_headers_unified1_extinst.spv-amd-… 97 …location) --extinst-vendor-grammar=$(location :swiftshader_spirv_headers_unified1_extinst.opencl.d… 98 …location) --spirv-core-grammar=$(location :swiftshader_spirv_headers_unified1_spirv.core.grammar.j… 99 …(location) --extinst-opencl-grammar=$(location :swiftshader_spirv_headers_unified1_extinst.opencl.… 100 …"$(location) --extinst-glsl-grammar=$(location :swiftshader_spirv_headers_unified1_extinst.glsl.st… [all …]
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/ |
D | ProgramNULL.cpp | 47 void ProgramNULL::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) {} in setUniform1fv() argument 49 void ProgramNULL::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) {} in setUniform2fv() argument 51 void ProgramNULL::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) {} in setUniform3fv() argument 53 void ProgramNULL::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) {} in setUniform4fv() argument 55 void ProgramNULL::setUniform1iv(GLint location, GLsizei count, const GLint *v) {} in setUniform1iv() argument 57 void ProgramNULL::setUniform2iv(GLint location, GLsizei count, const GLint *v) {} in setUniform2iv() argument 59 void ProgramNULL::setUniform3iv(GLint location, GLsizei count, const GLint *v) {} in setUniform3iv() argument 61 void ProgramNULL::setUniform4iv(GLint location, GLsizei count, const GLint *v) {} in setUniform4iv() argument 63 void ProgramNULL::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) {} in setUniform1uiv() argument 65 void ProgramNULL::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) {} in setUniform2uiv() argument [all …]
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D | ProgramNULL.h | 37 void setUniform1fv(GLint location, GLsizei count, const GLfloat *v) override; 38 void setUniform2fv(GLint location, GLsizei count, const GLfloat *v) override; 39 void setUniform3fv(GLint location, GLsizei count, const GLfloat *v) override; 40 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v) override; 41 void setUniform1iv(GLint location, GLsizei count, const GLint *v) override; 42 void setUniform2iv(GLint location, GLsizei count, const GLint *v) override; 43 void setUniform3iv(GLint location, GLsizei count, const GLint *v) override; 44 void setUniform4iv(GLint location, GLsizei count, const GLint *v) override; 45 void setUniform1uiv(GLint location, GLsizei count, const GLuint *v) override; 46 void setUniform2uiv(GLint location, GLsizei count, const GLuint *v) override; [all …]
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/null/ |
D | ProgramNULL.cpp | 46 void ProgramNULL::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) {} in setUniform1fv() argument 48 void ProgramNULL::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) {} in setUniform2fv() argument 50 void ProgramNULL::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) {} in setUniform3fv() argument 52 void ProgramNULL::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) {} in setUniform4fv() argument 54 void ProgramNULL::setUniform1iv(GLint location, GLsizei count, const GLint *v) {} in setUniform1iv() argument 56 void ProgramNULL::setUniform2iv(GLint location, GLsizei count, const GLint *v) {} in setUniform2iv() argument 58 void ProgramNULL::setUniform3iv(GLint location, GLsizei count, const GLint *v) {} in setUniform3iv() argument 60 void ProgramNULL::setUniform4iv(GLint location, GLsizei count, const GLint *v) {} in setUniform4iv() argument 62 void ProgramNULL::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) {} in setUniform1uiv() argument 64 void ProgramNULL::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) {} in setUniform2uiv() argument [all …]
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D | ProgramNULL.h | 36 void setUniform1fv(GLint location, GLsizei count, const GLfloat *v) override; 37 void setUniform2fv(GLint location, GLsizei count, const GLfloat *v) override; 38 void setUniform3fv(GLint location, GLsizei count, const GLfloat *v) override; 39 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v) override; 40 void setUniform1iv(GLint location, GLsizei count, const GLint *v) override; 41 void setUniform2iv(GLint location, GLsizei count, const GLint *v) override; 42 void setUniform3iv(GLint location, GLsizei count, const GLint *v) override; 43 void setUniform4iv(GLint location, GLsizei count, const GLint *v) override; 44 void setUniform1uiv(GLint location, GLsizei count, const GLuint *v) override; 45 void setUniform2uiv(GLint location, GLsizei count, const GLuint *v) override; [all …]
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/third_party/gstreamer/gstplugins_good/gst/udp/ |
D | gstudpnetutils.c | 35 gchar *location, *location_end; in gst_udp_parse_uri() local 54 location = g_strstr_len (location_start, -1, "@"); in gst_udp_parse_uri() 55 if (location == NULL) in gst_udp_parse_uri() 56 location = location_start; in gst_udp_parse_uri() 58 location += 1; in gst_udp_parse_uri() 60 if (location[0] == '[') { in gst_udp_parse_uri() 61 GST_DEBUG ("parse IPV6 address '%s'", location); in gst_udp_parse_uri() 62 location_end = strchr (location, ']'); in gst_udp_parse_uri() 66 *host = g_strndup (location + 1, location_end - location - 1); in gst_udp_parse_uri() 69 GST_DEBUG ("parse IPV4 address '%s'", location); in gst_udp_parse_uri() [all …]
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/third_party/typescript/src/lib/ |
D | webworker.iterable.generated.d.ts | 99 …uniform1uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, src… 100 …uniform2uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, src… 101 …uniform3uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, src… 102 …uniform4uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, src… 103 …uniformMatrix2x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLf… 104 …uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLf… 105 …uniformMatrix3x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLf… 106 …uniformMatrix3x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLf… 107 …uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLf… 108 …uniformMatrix4x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLf… [all …]
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/third_party/typescript/lib/ |
D | lib.webworker.iterable.d.ts | 119 …uniform1uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, src… 120 …uniform2uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, src… 121 …uniform3uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, src… 122 …uniform4uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, src… 123 …uniformMatrix2x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLf… 124 …uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLf… 125 …uniformMatrix3x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLf… 126 …uniformMatrix3x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLf… 127 …uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLf… 128 …uniformMatrix4x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLf… [all …]
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/third_party/flutter/skia/third_party/externals/angle2/src/libGLESv2/ |
D | entry_points_gles_3_1_autogen.cpp | 666 void GL_APIENTRY ProgramUniform1f(GLuint program, GLint location, GLfloat v0) in ProgramUniform1f() argument 668 EVENT("(GLuint program = %u, GLint location = %d, GLfloat v0 = %f)", program, location, v0); in ProgramUniform1f() 675 (context->skipValidation() || ValidateProgramUniform1f(context, program, location, v0)); in ProgramUniform1f() 678 context->programUniform1f(program, location, v0); in ProgramUniform1f() 680 ANGLE_CAPTURE(ProgramUniform1f, isCallValid, context, program, location, v0); in ProgramUniform1f() 685 GLint location, in ProgramUniform1fv() argument 692 program, location, count, (uintptr_t)value); in ProgramUniform1fv() 699 ValidateProgramUniform1fv(context, program, location, count, value)); in ProgramUniform1fv() 702 context->programUniform1fv(program, location, count, value); in ProgramUniform1fv() 704 ANGLE_CAPTURE(ProgramUniform1fv, isCallValid, context, program, location, count, value); in ProgramUniform1fv() [all …]
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