Searched refs:lock_flags (Results 1 – 1 of 1) sorted by relevance
284 int lock_flags = 0; in dxva2_map_frame() local295 lock_flags |= D3DLOCK_READONLY; in dxva2_map_frame()297 lock_flags |= D3DLOCK_DISCARD; in dxva2_map_frame()299 hr = IDirect3DSurface9_LockRect(surface, &LockedRect, NULL, lock_flags); in dxva2_map_frame()