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1 /**************************************************************************
2  *
3  * Copyright 2009 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 /**
29  * @file
30  * C - JIT interfaces
31  *
32  * @author Jose Fonseca <jfonseca@vmware.com>
33  */
34 
35 #ifndef LP_JIT_H
36 #define LP_JIT_H
37 
38 
39 #include "gallivm/lp_bld_struct.h"
40 #include "gallivm/lp_bld_limits.h"
41 
42 #include "pipe/p_state.h"
43 #include "lp_texture.h"
44 
45 
46 struct lp_build_format_cache;
47 struct lp_fragment_shader_variant;
48 struct lp_compute_shader_variant;
49 struct lp_rast_state;
50 struct llvmpipe_screen;
51 
52 
53 struct lp_jit_texture
54 {
55    uint32_t width;        /* same as number of elements */
56    uint32_t height;
57    uint32_t depth;        /* doubles as array size */
58    const void *base;
59    uint32_t row_stride[LP_MAX_TEXTURE_LEVELS];
60    uint32_t img_stride[LP_MAX_TEXTURE_LEVELS];
61    uint32_t first_level;
62    uint32_t last_level;
63    uint32_t mip_offsets[LP_MAX_TEXTURE_LEVELS];
64    uint32_t num_samples;
65    uint32_t sample_stride;
66 };
67 
68 
69 struct lp_jit_sampler
70 {
71    float min_lod;
72    float max_lod;
73    float lod_bias;
74    float border_color[4];
75    float max_aniso;
76 };
77 
78 
79 struct lp_jit_viewport
80 {
81    float min_depth;
82    float max_depth;
83 };
84 
85 
86 struct lp_jit_image
87 {
88    uint32_t width;        /* same as number of elements */
89    uint32_t height;
90    uint32_t depth;
91    const void *base;
92    uint32_t row_stride;
93    uint32_t img_stride;
94    uint32_t num_samples;
95    uint32_t sample_stride;
96 };
97 
98 enum {
99    LP_JIT_TEXTURE_WIDTH = 0,
100    LP_JIT_TEXTURE_HEIGHT,
101    LP_JIT_TEXTURE_DEPTH,
102    LP_JIT_TEXTURE_BASE,
103    LP_JIT_TEXTURE_ROW_STRIDE,
104    LP_JIT_TEXTURE_IMG_STRIDE,
105    LP_JIT_TEXTURE_FIRST_LEVEL,
106    LP_JIT_TEXTURE_LAST_LEVEL,
107    LP_JIT_TEXTURE_MIP_OFFSETS,
108    LP_JIT_TEXTURE_NUM_SAMPLES,
109    LP_JIT_TEXTURE_SAMPLE_STRIDE,
110    LP_JIT_TEXTURE_NUM_FIELDS  /* number of fields above */
111 };
112 
113 
114 enum {
115    LP_JIT_SAMPLER_MIN_LOD,
116    LP_JIT_SAMPLER_MAX_LOD,
117    LP_JIT_SAMPLER_LOD_BIAS,
118    LP_JIT_SAMPLER_BORDER_COLOR,
119    LP_JIT_SAMPLER_MAX_ANISO,
120    LP_JIT_SAMPLER_NUM_FIELDS  /* number of fields above */
121 };
122 
123 
124 enum {
125    LP_JIT_VIEWPORT_MIN_DEPTH,
126    LP_JIT_VIEWPORT_MAX_DEPTH,
127    LP_JIT_VIEWPORT_NUM_FIELDS /* number of fields above */
128 };
129 
130 enum {
131    LP_JIT_IMAGE_WIDTH = 0,
132    LP_JIT_IMAGE_HEIGHT,
133    LP_JIT_IMAGE_DEPTH,
134    LP_JIT_IMAGE_BASE,
135    LP_JIT_IMAGE_ROW_STRIDE,
136    LP_JIT_IMAGE_IMG_STRIDE,
137    LP_JIT_IMAGE_NUM_SAMPLES,
138    LP_JIT_IMAGE_SAMPLE_STRIDE,
139    LP_JIT_IMAGE_NUM_FIELDS  /* number of fields above */
140 };
141 
142 
143 /**
144  * This structure is passed directly to the generated fragment shader.
145  *
146  * It contains the derived state.
147  *
148  * Changes here must be reflected in the lp_jit_context_* macros and
149  * lp_jit_init_types function. Changes to the ordering should be avoided.
150  *
151  * Only use types with a clear size and padding here, in particular prefer the
152  * stdint.h types to the basic integer types.
153  */
154 struct lp_jit_context
155 {
156    const float *constants[LP_MAX_TGSI_CONST_BUFFERS];
157    int num_constants[LP_MAX_TGSI_CONST_BUFFERS];
158 
159    struct lp_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];
160    struct lp_jit_sampler samplers[PIPE_MAX_SAMPLERS];
161    struct lp_jit_image images[PIPE_MAX_SHADER_IMAGES];
162 
163    float alpha_ref_value;
164 
165    uint32_t stencil_ref_front, stencil_ref_back;
166 
167    uint8_t *u8_blend_color;
168    float *f_blend_color;
169 
170    struct lp_jit_viewport *viewports;
171 
172    const uint32_t *ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
173    int num_ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
174 
175    uint32_t sample_mask;
176 
177    const float *aniso_filter_table;
178 };
179 
180 
181 /**
182  * These enum values must match the position of the fields in the
183  * lp_jit_context struct above.
184  */
185 enum {
186    LP_JIT_CTX_CONSTANTS = 0,
187    LP_JIT_CTX_NUM_CONSTANTS,
188    LP_JIT_CTX_TEXTURES,
189    LP_JIT_CTX_SAMPLERS,
190    LP_JIT_CTX_IMAGES,
191    LP_JIT_CTX_ALPHA_REF,
192    LP_JIT_CTX_STENCIL_REF_FRONT,
193    LP_JIT_CTX_STENCIL_REF_BACK,
194    LP_JIT_CTX_U8_BLEND_COLOR,
195    LP_JIT_CTX_F_BLEND_COLOR,
196    LP_JIT_CTX_VIEWPORTS,
197    LP_JIT_CTX_SSBOS,
198    LP_JIT_CTX_NUM_SSBOS,
199    LP_JIT_CTX_SAMPLE_MASK,
200    LP_JIT_CTX_ANISO_FILTER_TABLE,
201    LP_JIT_CTX_COUNT
202 };
203 
204 
205 #define lp_jit_context_constants(_gallivm, _ptr) \
206    lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CTX_CONSTANTS, "constants")
207 
208 #define lp_jit_context_num_constants(_gallivm, _ptr) \
209    lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CTX_NUM_CONSTANTS, "num_constants")
210 
211 #define lp_jit_context_textures(_gallivm, _ptr) \
212    lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CTX_TEXTURES, "textures")
213 
214 #define lp_jit_context_samplers(_gallivm, _ptr) \
215    lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CTX_SAMPLERS, "samplers")
216 
217 #define lp_jit_context_images(_gallivm, _ptr) \
218    lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CTX_IMAGES, "images")
219 
220 #define lp_jit_context_alpha_ref_value(_gallivm, _ptr) \
221    lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_ALPHA_REF, "alpha_ref_value")
222 
223 #define lp_jit_context_stencil_ref_front_value(_gallivm, _ptr) \
224    lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_STENCIL_REF_FRONT, "stencil_ref_front")
225 
226 #define lp_jit_context_stencil_ref_back_value(_gallivm, _ptr) \
227    lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_STENCIL_REF_BACK, "stencil_ref_back")
228 
229 #define lp_jit_context_u8_blend_color(_gallivm, _ptr) \
230    lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_U8_BLEND_COLOR, "u8_blend_color")
231 
232 #define lp_jit_context_f_blend_color(_gallivm, _ptr) \
233    lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_F_BLEND_COLOR, "f_blend_color")
234 
235 #define lp_jit_context_viewports(_gallivm, _ptr) \
236    lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_VIEWPORTS, "viewports")
237 
238 #define lp_jit_context_ssbos(_gallivm, _ptr) \
239    lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CTX_SSBOS, "ssbos")
240 
241 #define lp_jit_context_num_ssbos(_gallivm, _ptr) \
242    lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CTX_NUM_SSBOS, "num_ssbos")
243 
244 #define lp_jit_context_sample_mask(_gallivm, _ptr) \
245    lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CTX_SAMPLE_MASK, "sample_mask")
246 
247 #define lp_jit_context_aniso_filter_table(_gallivm, _ptr) \
248    lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_ANISO_FILTER_TABLE, "aniso_filter_table")
249 
250 
251 struct lp_jit_thread_data
252 {
253    struct lp_build_format_cache *cache;
254    uint64_t vis_counter;
255    uint64_t ps_invocations;
256 
257    /*
258     * Non-interpolated rasterizer state passed through to the fragment shader.
259     */
260    struct {
261       uint32_t viewport_index;
262       uint32_t view_index;
263    } raster_state;
264 };
265 
266 
267 enum {
268    LP_JIT_THREAD_DATA_CACHE = 0,
269    LP_JIT_THREAD_DATA_COUNTER,
270    LP_JIT_THREAD_DATA_INVOCATIONS,
271    LP_JIT_THREAD_DATA_RASTER_STATE_VIEWPORT_INDEX,
272    LP_JIT_THREAD_DATA_RASTER_STATE_VIEW_INDEX,
273    LP_JIT_THREAD_DATA_COUNT
274 };
275 
276 
277 #define lp_jit_thread_data_cache(_gallivm, _ptr) \
278    lp_build_struct_get(_gallivm, _ptr, LP_JIT_THREAD_DATA_CACHE, "cache")
279 
280 #define lp_jit_thread_data_counter(_gallivm, _ptr) \
281    lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_THREAD_DATA_COUNTER, "counter")
282 
283 #define lp_jit_thread_data_invocations(_gallivm, _ptr) \
284    lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_THREAD_DATA_INVOCATIONS, "invocs")
285 
286 #define lp_jit_thread_data_raster_state_viewport_index(_gallivm, _ptr) \
287    lp_build_struct_get(_gallivm, _ptr, \
288                        LP_JIT_THREAD_DATA_RASTER_STATE_VIEWPORT_INDEX, \
289                        "raster_state.viewport_index")
290 
291 #define lp_jit_thread_data_raster_state_view_index(_gallivm, _ptr) \
292    lp_build_struct_get(_gallivm, _ptr, \
293                        LP_JIT_THREAD_DATA_RASTER_STATE_VIEW_INDEX, \
294                        "raster_state.view_index")
295 
296 /**
297  * typedef for fragment shader function
298  *
299  * @param context       jit context
300  * @param x             block start x
301  * @param y             block start y
302  * @param facing        is front facing
303  * @param a0            shader input a0
304  * @param dadx          shader input dadx
305  * @param dady          shader input dady
306  * @param color         color buffer
307  * @param depth         depth buffer
308  * @param mask          mask of visible pixels in block (16-bits per sample)
309  * @param thread_data   task thread data
310  * @param stride        color buffer row stride in bytes
311  * @param depth_stride  depth buffer row stride in bytes
312  */
313 typedef void
314 (*lp_jit_frag_func)(const struct lp_jit_context *context,
315                     uint32_t x,
316                     uint32_t y,
317                     uint32_t facing,
318                     const void *a0,
319                     const void *dadx,
320                     const void *dady,
321                     uint8_t **color,
322                     uint8_t *depth,
323                     uint64_t mask,
324                     struct lp_jit_thread_data *thread_data,
325                     unsigned *stride,
326                     unsigned depth_stride,
327                     unsigned *color_sample_stride,
328                     unsigned depth_sample_stride);
329 
330 
331 #define LP_MAX_LINEAR_CONSTANTS 16
332 #define LP_MAX_LINEAR_TEXTURES 2
333 #define LP_MAX_LINEAR_INPUTS 8
334 
335 
336 /**
337  * This structure is passed directly to the generated fragment shader.
338  *
339  * It contains the derived state.
340  *
341  * Changes here must be reflected in the lp_jit_linear_context_* macros and
342  * lp_jit_init_types function. Changes to the ordering should be avoided.
343  *
344  * Only use types with a clear size and padding here, in particular prefer the
345  * stdint.h types to the basic integer types.
346  */
347 struct lp_jit_linear_context
348 {
349    /**
350     * Constants in 8bit unorm values.
351     */
352    const uint8_t (*constants)[4];
353    struct lp_linear_elem *tex[LP_MAX_LINEAR_TEXTURES];
354    struct lp_linear_elem *inputs[LP_MAX_LINEAR_INPUTS];
355 
356    uint8_t *color0;
357    uint32_t blend_color;
358 
359    uint8_t alpha_ref_value;
360 };
361 
362 
363 /**
364  * These enum values must match the position of the fields in the
365  * lp_jit_linear_context struct above.
366  */
367 enum {
368    LP_JIT_LINEAR_CTX_CONSTANTS = 0,
369    LP_JIT_LINEAR_CTX_TEX,
370    LP_JIT_LINEAR_CTX_INPUTS,
371    LP_JIT_LINEAR_CTX_COLOR0,
372    LP_JIT_LINEAR_CTX_BLEND_COLOR,
373    LP_JIT_LINEAR_CTX_ALPHA_REF,
374    LP_JIT_LINEAR_CTX_COUNT
375 };
376 
377 
378 #define lp_jit_linear_context_constants(_gallivm, _ptr) \
379    lp_build_struct_get(_gallivm, _ptr, LP_JIT_LINEAR_CTX_CONSTANTS, "constants")
380 
381 #define lp_jit_linear_context_tex(_gallivm, _ptr) \
382    lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_LINEAR_CTX_TEX, "tex")
383 
384 #define lp_jit_linear_context_inputs(_gallivm, _ptr) \
385    lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_LINEAR_CTX_INPUTS, "inputs")
386 
387 #define lp_jit_linear_context_color0(_gallivm, _ptr) \
388    lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_LINEAR_CTX_COLOR0, "color0")
389 
390 #define lp_jit_linear_context_blend_color(_gallivm, _ptr) \
391    lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_LINEAR_CTX_BLEND_COLOR, "blend_color")
392 
393 #define lp_jit_linear_context_alpha_ref(_gallivm, _ptr) \
394    lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_LINEAR_CTX_ALPHA_REF, "alpha_ref_value")
395 
396 
397 typedef const uint8_t *
398 (*lp_jit_linear_llvm_func)(struct lp_jit_linear_context *context,
399                            uint32_t x,
400                            uint32_t y,
401                            uint32_t w);
402 
403 /* We're not really jitting this, but I need to get into the
404  * rast_state struct to call the function we actually are jitting.
405  */
406 typedef boolean
407 (*lp_jit_linear_func)(const struct lp_rast_state *state,
408                       uint32_t x,
409                       uint32_t y,
410                       uint32_t w,
411                       uint32_t h,
412                       const float (*a0)[4],
413                       const float (*dadx)[4],
414                       const float (*dady)[4],
415                       uint8_t *color,
416                       uint32_t color_stride);
417 
418 
419 struct lp_jit_cs_thread_data
420 {
421    struct lp_build_format_cache *cache;
422    void *shared;
423 };
424 
425 
426 enum {
427    LP_JIT_CS_THREAD_DATA_CACHE = 0,
428    LP_JIT_CS_THREAD_DATA_SHARED = 1,
429    LP_JIT_CS_THREAD_DATA_COUNT
430 };
431 
432 
433 #define lp_jit_cs_thread_data_cache(_gallivm, _ptr) \
434    lp_build_struct_get(_gallivm, _ptr, LP_JIT_CS_THREAD_DATA_CACHE, "cache")
435 
436 #define lp_jit_cs_thread_data_shared(_gallivm, _ptr) \
437    lp_build_struct_get(_gallivm, _ptr, LP_JIT_CS_THREAD_DATA_SHARED, "shared")
438 
439 
440 struct lp_jit_cs_context
441 {
442    const float *constants[LP_MAX_TGSI_CONST_BUFFERS];
443    int num_constants[LP_MAX_TGSI_CONST_BUFFERS];
444 
445    struct lp_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];
446    struct lp_jit_sampler samplers[PIPE_MAX_SAMPLERS];
447    struct lp_jit_image images[PIPE_MAX_SHADER_IMAGES];
448 
449    const uint32_t *ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
450    int num_ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
451 
452    void *kernel_args;
453 
454    uint32_t shared_size;
455 
456    const float *aniso_filter_table;
457 };
458 
459 /**
460  * These enum values must match the position of the fields in the
461  * lp_jit_context struct above.
462  */
463 enum {
464    LP_JIT_CS_CTX_CONSTANTS = 0,
465    LP_JIT_CS_CTX_NUM_CONSTANTS,
466    LP_JIT_CS_CTX_TEXTURES, /* must match the LP_JIT_CTX_TEXTURES */
467    LP_JIT_CS_CTX_SAMPLERS,
468    LP_JIT_CS_CTX_IMAGES,
469    LP_JIT_CS_CTX_SSBOS,
470    LP_JIT_CS_CTX_NUM_SSBOS,
471    LP_JIT_CS_CTX_KERNEL_ARGS,
472    LP_JIT_CS_CTX_SHARED_SIZE,
473    LP_JIT_CS_CTX_ANISO_FILTER_TABLE,
474    LP_JIT_CS_CTX_COUNT
475 };
476 
477 #define lp_jit_cs_context_constants(_gallivm, _ptr) \
478    lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CS_CTX_CONSTANTS, "constants")
479 
480 #define lp_jit_cs_context_num_constants(_gallivm, _ptr) \
481    lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CS_CTX_NUM_CONSTANTS, "num_constants")
482 
483 #define lp_jit_cs_context_textures(_gallivm, _ptr) \
484    lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CS_CTX_TEXTURES, "textures")
485 
486 #define lp_jit_cs_context_samplers(_gallivm, _ptr) \
487    lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CS_CTX_SAMPLERS, "samplers")
488 
489 #define lp_jit_cs_context_images(_gallivm, _ptr) \
490    lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CS_CTX_IMAGES, "images")
491 
492 #define lp_jit_cs_context_ssbos(_gallivm, _ptr) \
493    lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CS_CTX_SSBOS, "ssbos")
494 
495 #define lp_jit_cs_context_num_ssbos(_gallivm, _ptr) \
496    lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CS_CTX_NUM_SSBOS, "num_ssbos")
497 
498 #define lp_jit_cs_context_shared_size(_gallivm, _ptr) \
499    lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CS_CTX_SHARED_SIZE, "shared_size")
500 
501 #define lp_jit_cs_context_kernel_args(_gallivm, _ptr) \
502    lp_build_struct_get(_gallivm, _ptr, LP_JIT_CS_CTX_KERNEL_ARGS, "kernel_args")
503 
504 #define lp_jit_cs_context_aniso_filter_table(_gallivm, _ptr) \
505    lp_build_struct_get(_gallivm, _ptr, LP_JIT_CS_CTX_ANISO_FILTER_TABLE, "aniso_filter_table")
506 
507 
508 typedef void
509 (*lp_jit_cs_func)(const struct lp_jit_cs_context *context,
510                   uint32_t x,
511                   uint32_t y,
512                   uint32_t z,
513                   uint32_t grid_x,
514                   uint32_t grid_y,
515                   uint32_t grid_z,
516                   uint32_t grid_size_x,
517                   uint32_t grid_size_y,
518                   uint32_t grid_size_z,
519                   uint32_t work_dim,
520                   struct lp_jit_cs_thread_data *thread_data);
521 
522 void
523 lp_jit_screen_cleanup(struct llvmpipe_screen *screen);
524 
525 boolean
526 lp_jit_screen_init(struct llvmpipe_screen *screen);
527 
528 void
529 lp_jit_init_types(struct lp_fragment_shader_variant *lp);
530 
531 void
532 lp_jit_init_cs_types(struct lp_compute_shader_variant *lp);
533 
534 
535 #endif /* LP_JIT_H */
536