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Searched refs:lp_scene_add_frag_shader_reference (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_scene.h228 boolean lp_scene_add_frag_shader_reference(struct lp_scene *scene,
Dlp_scene.c474 lp_scene_add_frag_shader_reference(struct lp_scene *scene, in lp_scene_add_frag_shader_reference() function
Dlp_setup.c1345 if (!lp_scene_add_frag_shader_reference(scene, in try_update_scene_state()