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Searched refs:m_evalFunc (Results 1 – 16 of 16) sorted by relevance

/third_party/vk-gl-cts/modules/gles3/functional/
Des3fFragDepthTests.cpp107 EvalFragDepthFunc m_evalFunc; member in deqp::gles3::Functional::FragDepthCompareCase
114 , m_evalFunc (evalFunc) in FragDepthCompareCase()
245 float d = m_evalFunc(Vec2(xf, yf)); in iterate()
257 float d = m_evalFunc(Vec2(xf, yf)); in iterate()
280 EvalFragDepthFunc m_evalFunc; member in deqp::gles3::Functional::FragDepthWriteCase
286 , m_evalFunc (evalFunc) in FragDepthWriteCase()
408 float d = m_evalFunc(Vec2(xf, yf)); in iterate()
Des3fShaderPrecisionTests.cpp198 EvalFunc m_evalFunc; member in deqp::gles3::Functional::ShaderFloatPrecisionCase
218 , m_evalFunc (evalFunc) in ShaderFloatPrecisionCase()
367 const double refD = m_evalFunc((double)in0, (double)in1); in iterate()
449 EvalFunc m_evalFunc; member in deqp::gles3::Functional::ShaderIntPrecisionCase
470 , m_evalFunc (evalFunc) in ShaderIntPrecisionCase()
583 int refMasked = static_cast<int>(m_evalFunc(in0, in1) & static_cast<deUint64>(mask)); in iterate()
643 EvalFunc m_evalFunc; member in deqp::gles3::Functional::ShaderUintPrecisionCase
664 , m_evalFunc (evalFunc) in ShaderUintPrecisionCase()
777 deUint32 refOut = m_evalFunc(in0, in1) & mask; in iterate()
Des3fShaderTextureFunctionTests.cpp432 …TexLookupEvaluator (TexEvalFunc evalFunc, const TexLookupParams& lookupParams) : m_evalFunc(evalF… in TexLookupEvaluator()
434 virtual void evaluate (gls::ShaderEvalContext& ctx) { m_evalFunc(ctx, m_lookupParams); } in evaluate()
437 TexEvalFunc m_evalFunc; member in deqp::gles3::Functional::TexLookupEvaluator
Des3fShaderOperatorTests.cpp670 , m_evalFunc (evalFunc) in OperatorShaderEvaluator()
687 m_evalFunc(ctx); in evaluate()
704 ShaderEvalFunc m_evalFunc; member in deqp::gles3::Functional::OperatorShaderEvaluator
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcFragDepthTests.cpp121 EvalFragDepthFunc m_evalFunc; member in deqp::FragDepthCompareCase
131 , m_evalFunc(evalFunc) in FragDepthCompareCase()
243 float d = m_evalFunc(Vec2(xf, yf)); in iterate()
255 float d = m_evalFunc(Vec2(xf, yf)); in iterate()
280 EvalFragDepthFunc m_evalFunc; member in deqp::FragDepthWriteCase
285 …: TestCase(context, name, desc), m_glslVersion(glslVersion), m_fragSrc(fragSrc), m_evalFunc(evalFu… in FragDepthWriteCase()
393 float d = m_evalFunc(Vec2(xf, yf)); in iterate()
DglcShaderRenderCase.cpp390 ShaderEvaluator::ShaderEvaluator(void) : m_evalFunc(DE_NULL) in ShaderEvaluator()
394 ShaderEvaluator::ShaderEvaluator(ShaderEvalFunc evalFunc) : m_evalFunc(evalFunc) in ShaderEvaluator()
404 DE_ASSERT(m_evalFunc); in evaluate()
405 m_evalFunc(ctx); in evaluate()
DglcShaderRenderCase.hpp262 ShaderEvalFunc m_evalFunc; member in deqp::ShaderEvaluator
/third_party/vk-gl-cts/modules/glshared/
DglsShaderRenderCase.cpp325 : m_evalFunc(DE_NULL) in ShaderEvaluator()
330 : m_evalFunc(evalFunc) in ShaderEvaluator()
340 DE_ASSERT(m_evalFunc); in evaluate()
341 m_evalFunc(ctx); in evaluate()
DglsShaderRenderCase.hpp199 ShaderEvalFunc m_evalFunc; member in deqp::gls::ShaderEvaluator
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fShaderTextureFunctionTests.cpp211 …TexLookupEvaluator (TexEvalFunc evalFunc, const TexLookupParams& lookupParams) : m_evalFunc(evalF… in TexLookupEvaluator()
213 virtual void evaluate (gls::ShaderEvalContext& ctx) { m_evalFunc(ctx, m_lookupParams); } in evaluate()
216 TexEvalFunc m_evalFunc; member in deqp::gles2::Functional::TexLookupEvaluator
Des2fShaderOperatorTests.cpp343 m_evalFunc = evalFunc; in OperatorShaderEvaluator()
354 m_evalFunc(ctx); in evaluate()
359 ShaderEvalFunc m_evalFunc; member in deqp::gles2::Functional::OperatorShaderEvaluator
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/
DesextcTextureShadowLodFunctionsTest.cpp292 : m_evalFunc(evalFunc), m_lookupParams(lookupParams) in TexLookupEvaluator()
298 m_evalFunc(ctx, m_lookupParams); in evaluate()
302 TexEvalFunc m_evalFunc; member in deqp::Functional::TexLookupEvaluator
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.cpp462 : m_evalFunc(DE_NULL) in ShaderEvaluator()
467 : m_evalFunc(evalFunc) in ShaderEvaluator()
477 DE_ASSERT(m_evalFunc); in evaluate()
478 m_evalFunc(ctx); in evaluate()
DvktShaderRender.hpp261 const ShaderEvalFunc m_evalFunc; member in vkt::sr::ShaderEvaluator
DvktShaderRenderOperatorTests.cpp459 : m_evalFunc (evalFunc) in OperatorShaderEvaluator()
473 m_evalFunc(ctx); in evaluate()
481 const ShaderEvalFunc m_evalFunc; member in vkt::sr::__anon13a9278f0111::OperatorShaderEvaluator
DvktShaderRenderTextureFunctionTests.cpp698 …TexLookupEvaluator (TexEvalFunc evalFunc, const TexLookupParams& lookupParams) : m_evalFunc(evalF… in TexLookupEvaluator()
701 virtual void evaluate (ShaderEvalContext& ctx) const { m_evalFunc(ctx, m_lookupParams); } in evaluate()
704 TexEvalFunc m_evalFunc; member in vkt::sr::__anon5a8db67a0111::TexLookupEvaluator