/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fFragDepthTests.cpp | 107 EvalFragDepthFunc m_evalFunc; member in deqp::gles3::Functional::FragDepthCompareCase 114 , m_evalFunc (evalFunc) in FragDepthCompareCase() 245 float d = m_evalFunc(Vec2(xf, yf)); in iterate() 257 float d = m_evalFunc(Vec2(xf, yf)); in iterate() 280 EvalFragDepthFunc m_evalFunc; member in deqp::gles3::Functional::FragDepthWriteCase 286 , m_evalFunc (evalFunc) in FragDepthWriteCase() 408 float d = m_evalFunc(Vec2(xf, yf)); in iterate()
|
D | es3fShaderPrecisionTests.cpp | 198 EvalFunc m_evalFunc; member in deqp::gles3::Functional::ShaderFloatPrecisionCase 218 , m_evalFunc (evalFunc) in ShaderFloatPrecisionCase() 367 const double refD = m_evalFunc((double)in0, (double)in1); in iterate() 449 EvalFunc m_evalFunc; member in deqp::gles3::Functional::ShaderIntPrecisionCase 470 , m_evalFunc (evalFunc) in ShaderIntPrecisionCase() 583 int refMasked = static_cast<int>(m_evalFunc(in0, in1) & static_cast<deUint64>(mask)); in iterate() 643 EvalFunc m_evalFunc; member in deqp::gles3::Functional::ShaderUintPrecisionCase 664 , m_evalFunc (evalFunc) in ShaderUintPrecisionCase() 777 deUint32 refOut = m_evalFunc(in0, in1) & mask; in iterate()
|
D | es3fShaderTextureFunctionTests.cpp | 432 …TexLookupEvaluator (TexEvalFunc evalFunc, const TexLookupParams& lookupParams) : m_evalFunc(evalF… in TexLookupEvaluator() 434 virtual void evaluate (gls::ShaderEvalContext& ctx) { m_evalFunc(ctx, m_lookupParams); } in evaluate() 437 TexEvalFunc m_evalFunc; member in deqp::gles3::Functional::TexLookupEvaluator
|
D | es3fShaderOperatorTests.cpp | 670 , m_evalFunc (evalFunc) in OperatorShaderEvaluator() 687 m_evalFunc(ctx); in evaluate() 704 ShaderEvalFunc m_evalFunc; member in deqp::gles3::Functional::OperatorShaderEvaluator
|
/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcFragDepthTests.cpp | 121 EvalFragDepthFunc m_evalFunc; member in deqp::FragDepthCompareCase 131 , m_evalFunc(evalFunc) in FragDepthCompareCase() 243 float d = m_evalFunc(Vec2(xf, yf)); in iterate() 255 float d = m_evalFunc(Vec2(xf, yf)); in iterate() 280 EvalFragDepthFunc m_evalFunc; member in deqp::FragDepthWriteCase 285 …: TestCase(context, name, desc), m_glslVersion(glslVersion), m_fragSrc(fragSrc), m_evalFunc(evalFu… in FragDepthWriteCase() 393 float d = m_evalFunc(Vec2(xf, yf)); in iterate()
|
D | glcShaderRenderCase.cpp | 390 ShaderEvaluator::ShaderEvaluator(void) : m_evalFunc(DE_NULL) in ShaderEvaluator() 394 ShaderEvaluator::ShaderEvaluator(ShaderEvalFunc evalFunc) : m_evalFunc(evalFunc) in ShaderEvaluator() 404 DE_ASSERT(m_evalFunc); in evaluate() 405 m_evalFunc(ctx); in evaluate()
|
D | glcShaderRenderCase.hpp | 262 ShaderEvalFunc m_evalFunc; member in deqp::ShaderEvaluator
|
/third_party/vk-gl-cts/modules/glshared/ |
D | glsShaderRenderCase.cpp | 325 : m_evalFunc(DE_NULL) in ShaderEvaluator() 330 : m_evalFunc(evalFunc) in ShaderEvaluator() 340 DE_ASSERT(m_evalFunc); in evaluate() 341 m_evalFunc(ctx); in evaluate()
|
D | glsShaderRenderCase.hpp | 199 ShaderEvalFunc m_evalFunc; member in deqp::gls::ShaderEvaluator
|
/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fShaderTextureFunctionTests.cpp | 211 …TexLookupEvaluator (TexEvalFunc evalFunc, const TexLookupParams& lookupParams) : m_evalFunc(evalF… in TexLookupEvaluator() 213 virtual void evaluate (gls::ShaderEvalContext& ctx) { m_evalFunc(ctx, m_lookupParams); } in evaluate() 216 TexEvalFunc m_evalFunc; member in deqp::gles2::Functional::TexLookupEvaluator
|
D | es2fShaderOperatorTests.cpp | 343 m_evalFunc = evalFunc; in OperatorShaderEvaluator() 354 m_evalFunc(ctx); in evaluate() 359 ShaderEvalFunc m_evalFunc; member in deqp::gles2::Functional::OperatorShaderEvaluator
|
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/ |
D | esextcTextureShadowLodFunctionsTest.cpp | 292 : m_evalFunc(evalFunc), m_lookupParams(lookupParams) in TexLookupEvaluator() 298 m_evalFunc(ctx, m_lookupParams); in evaluate() 302 TexEvalFunc m_evalFunc; member in deqp::Functional::TexLookupEvaluator
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.cpp | 462 : m_evalFunc(DE_NULL) in ShaderEvaluator() 467 : m_evalFunc(evalFunc) in ShaderEvaluator() 477 DE_ASSERT(m_evalFunc); in evaluate() 478 m_evalFunc(ctx); in evaluate()
|
D | vktShaderRender.hpp | 261 const ShaderEvalFunc m_evalFunc; member in vkt::sr::ShaderEvaluator
|
D | vktShaderRenderOperatorTests.cpp | 459 : m_evalFunc (evalFunc) in OperatorShaderEvaluator() 473 m_evalFunc(ctx); in evaluate() 481 const ShaderEvalFunc m_evalFunc; member in vkt::sr::__anon13a9278f0111::OperatorShaderEvaluator
|
D | vktShaderRenderTextureFunctionTests.cpp | 698 …TexLookupEvaluator (TexEvalFunc evalFunc, const TexLookupParams& lookupParams) : m_evalFunc(evalF… in TexLookupEvaluator() 701 virtual void evaluate (ShaderEvalContext& ctx) const { m_evalFunc(ctx, m_lookupParams); } in evaluate() 704 TexEvalFunc m_evalFunc; member in vkt::sr::__anon5a8db67a0111::TexLookupEvaluator
|