Searched refs:m_specializationMap (Results 1 – 10 of 10) sorted by relevance
76 std::map<std::string, std::string> m_specializationMap; member in glcts::TrigonometryTestCase86 m_specializationMap["VERSION"] = glu::getGLSLVersionDeclaration(glslVersion); in TrigonometryTestCase()87 m_specializationMap["TYPE"] = data.testedType; in TrigonometryTestCase()88 m_specializationMap["COLOR_COMPONENTS"] = data.colorComponents; in TrigonometryTestCase()92 m_specializationMap["IN"] = "in"; in TrigonometryTestCase()93 m_specializationMap["OUT"] = "out"; in TrigonometryTestCase()94 m_specializationMap["ATTRIBUTE"] = "in"; in TrigonometryTestCase()95 m_specializationMap["FS_OUT_COLOR_NAME"] = "fragColor"; in TrigonometryTestCase()96 m_specializationMap["FS_OUT_COLOR_DECLARATION"] = "out vec4 fragColor;"; in TrigonometryTestCase()100 m_specializationMap["IN"] = "varying"; in TrigonometryTestCase()[all …]
234 m_specializationMap["VERSION"] = glu::getGLSLVersionDeclaration(extParam.glslVersion); in ShaderGroupVoteTestCaseBase()238 stream >> m_specializationMap["SIZE_X"] >> m_specializationMap["SIZE_Y"]; in ShaderGroupVoteTestCaseBase()242 m_specializationMap["GROUP_VOTE_EXTENSION"] = ""; in ShaderGroupVoteTestCaseBase()243 m_specializationMap["EXT_TYPE"] = ""; in ShaderGroupVoteTestCaseBase()253 m_specializationMap["GROUP_VOTE_EXTENSION"] = extensionString.str(); in ShaderGroupVoteTestCaseBase()254 m_specializationMap["EXT_TYPE"] = isCoreGL ? "ARB" : "EXT"; in ShaderGroupVoteTestCaseBase()351 m_specializationMap["FUNC"] = "allInvocations"; in ShaderGroupVoteAllInvocationsTestCase()352 m_specializationMap["FUNC_PARAMETER"] = "true"; in ShaderGroupVoteAllInvocationsTestCase()367 m_specializationMap["FUNC"] = "anyInvocation"; in ShaderGroupVoteAnyInvocationTestCase()368 m_specializationMap["FUNC_PARAMETER"] = "false"; in ShaderGroupVoteAnyInvocationTestCase()[all …]
1034 m_specializationMap["VERSION"] = glu::getGLSLVersionDeclaration(glslVersion); in createRobustContext()1208 return tcu::StringTemplate(source).specialize(m_specializationMap); in getFragmentShader()1224 return tcu::StringTemplate(source).specialize(m_specializationMap); in getVertexShader()1556 m_specializationMap["PLANE"] = "0"; in getFragmentShader()1557 m_specializationMap["SAMPLER"] = "sampler2D"; in getFragmentShader()1558 m_specializationMap["TYPE"] = "vec4"; in getFragmentShader()1562 m_specializationMap["PLANE"] = "1"; in getFragmentShader()1563 m_specializationMap["SAMPLER"] = "usampler2D"; in getFragmentShader()1564 m_specializationMap["TYPE"] = "uvec4"; in getFragmentShader()1569 m_specializationMap["PLANE"] = "2"; in getFragmentShader()[all …]
352 std::map<std::string, std::string> m_specializationMap; member in glcts::SpecifiedLocationCase364 m_specializationMap["OPAQUE_TYPE"] = type; in SpecifiedLocationCase()365 m_specializationMap["OUT_ASSIGNMENT"] = data.outAssignment; in SpecifiedLocationCase()370 m_specializationMap["OPAQUE_TYPE_NAME"] = "image"; in SpecifiedLocationCase()371 m_specializationMap["ACCESS"] = "readonly"; in SpecifiedLocationCase()391 m_specializationMap["OPAQUE_TYPE_NAME"] = "sampler"; in SpecifiedLocationCase()392 m_specializationMap["ACCESS"] = ""; in SpecifiedLocationCase()449 m_specializationMap["VERSION"] = glu::getGLSLVersionDeclaration(glslVersion); in iterate()450 m_specializationMap["OPAQUE_TYPE_QUALIFIERS"] = layoutSpecification.str(); in iterate()452 std::string vs = tcu::StringTemplate(vsTemplate).specialize(m_specializationMap); in iterate()[all …]
292 std::map<std::string, std::string> m_specializationMap; member in glcts::RobustBufferAccessBehavior::RobustnessBase
189 m_specializationMap["VERSION"] = glu::getGLSLVersionDeclaration(m_glslVersion); in initGLSLSpecializationMap()190 m_specializationMap["SHADER_IO_BLOCKS_ENABLE"] = in initGLSLSpecializationMap()192 m_specializationMap["SHADER_IO_BLOCKS_REQUIRE"] = in initGLSLSpecializationMap()194 m_specializationMap["GEOMETRY_SHADER_ENABLE"] = in initGLSLSpecializationMap()196 m_specializationMap["GEOMETRY_SHADER_REQUIRE"] = in initGLSLSpecializationMap()198 m_specializationMap["GEOMETRY_POINT_SIZE_ENABLE"] = in initGLSLSpecializationMap()200 m_specializationMap["GEOMETRY_POINT_SIZE_REQUIRE"] = in initGLSLSpecializationMap()202 m_specializationMap["TESSELLATION_SHADER_ENABLE"] = in initGLSLSpecializationMap()204 m_specializationMap["TESSELLATION_SHADER_REQUIRE"] = in initGLSLSpecializationMap()206 m_specializationMap["TESSELLATION_POINT_SIZE_ENABLE"] = in initGLSLSpecializationMap()[all …]
211 std::map<std::string, std::string> m_specializationMap; member in glcts::TestCaseBase
67 m_specializationMap["PRIMITIVE_TYPE"] = primitiveType; in WindingCase()68 m_specializationMap["WINDING"] = winding; in WindingCase()182 …const bool testPrimitiveTypeIsTriangles = (m_specializationMap["PRIMITIVE_TYPE"].compare("triangle… in iterate()183 const bool testWindingIsCW = (m_specializationMap["WINDING"].compare("cw") == 0); in iterate()
48 std::map<std::string, std::string> m_specializationMap; member in gl4cts::ShaderBallotBaseTestCase::ShaderPipeline71 return m_specializationMap; in getSpecializationMap()
43 …: m_programRender(NULL), m_programCompute(NULL), m_testedShader(testedShader), m_specializationMap… in ShaderPipeline()337 m_specializationMap[mapIter->first] = mapIter->second; in createShaderPrograms()353 …m_specializationMap.insert(pipeline.getSpecializationMap().begin(), pipeline.getSpecializationMap(… in createShaderPrograms()