Searched refs:markUnmodified (Results 1 – 4 of 4) sorted by relevance
637 void invalidateAllTargets(bool markUnmodified);
218 void GrGLGpu::TextureUnitBindings::invalidateAllTargets(bool markUnmodified) { in invalidateAllTargets() argument221 if (markUnmodified) { in invalidateAllTargets()
742 void invalidateAllTargets(bool markUnmodified);
167 void GrGLGpu::TextureUnitBindings::invalidateAllTargets(bool markUnmodified) { in invalidateAllTargets() argument170 if (markUnmodified) { in invalidateAllTargets()