Searched refs:mask_export (Results 1 – 2 of 2) sorted by relevance
2446 unsigned z_export = 0, stencil_export = 0, mask_export = 0; in r600_update_ps_state() local2511 mask_export = 1; in r600_update_ps_state()2515 db_shader_control |= S_02880C_MASK_EXPORT_ENABLE(mask_export); in r600_update_ps_state()2588 shader->ps_depth_export = z_export | stencil_export | mask_export; in r600_update_ps_state()
3331 unsigned z_export = 0, stencil_export = 0, mask_export = 0; in evergreen_update_ps_state() local3416 mask_export = 1; in evergreen_update_ps_state()3423 db_shader_control |= S_02880C_MASK_EXPORT_ENABLE(mask_export); in evergreen_update_ps_state()3511 shader->ps_depth_export = z_export | stencil_export | mask_export; in evergreen_update_ps_state()