Searched refs:max_vertices_out (Results 1 – 6 of 6) sorted by relevance
530 uint16_t max_vertices_out; member
360 map->max_vertices = nir->info.mesh.max_vertices_out; in brw_compute_mue_map()
2682 nir_ssa_def *num_vtx = nir_imm_int(b, b->shader->info.mesh.max_vertices_out); in set_nv_ms_final_output_counts()3015 unsigned max_vertices = shader->info.mesh.max_vertices_out; in ac_nir_lower_ngg_ms()
1745 fprintf(fp, "max vertices out: %u\n", shader->info.mesh.max_vertices_out); in nir_print_shader_annotated()
5041 b->shader->info.mesh.max_vertices_out = mode->operands[0]; in vtn_handle_execution_mode()
2468 ngg->max_out_verts = ms->info.mesh.max_vertices_out; in gfx10_get_ngg_ms_info()