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Searched refs:max_x1_y1 (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/intel/blorp/
Dblorp_clear.c962 const bool max_x1_y1 = in blorp_can_hiz_clear_depth() local
968 (max_x1_y1 ? haligned_x1 % 16 || valigned_y1 % 8 : in blorp_can_hiz_clear_depth()
970 const bool partial_clear = x0 > 0 || y0 > 0 || !max_x1_y1; in blorp_can_hiz_clear_depth()