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Searched refs:newViewMinLayer (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dtextureview.c736 GLuint newViewMinLevel, newViewMinLayer; in _mesa_TextureView() local
808 newViewMinLayer = origTexObj->Attrib.MinLayer + minlayer; in _mesa_TextureView()
819 if (newViewMinLayer >= (origTexObj->Attrib.MinLayer + in _mesa_TextureView()
824 newViewMinLayer, origTexObj->Attrib.MinLayer, in _mesa_TextureView()