Searched refs:noperspective_flags (Results 1 – 6 of 6) sorted by relevance
674 uint32_t noperspective_flags[BITSET_WORDS(V3D_MAX_FS_INPUTS)]; member1020 uint32_t noperspective_flags[((V3D_MAX_FS_INPUTS - 1) / 24) + 1]; member
811 if (BITSET_TEST(c->noperspective_flags, i)) in v3d_set_fs_prog_data_inputs()812 prog_data->noperspective_flags[i / 24] |= 1 << (i % 24); in v3d_set_fs_prog_data_inputs()
1089 BITSET_SET(c->noperspective_flags, i); in emit_fragment_varying()
639 if (v3d->prog.fs->prog_data.fs->noperspective_flags != in v3d_update_compiled_fs()640 old_fs->prog_data.fs->noperspective_flags) { in v3d_update_compiled_fs()
718 v3d->prog.fs->prog_data.fs->noperspective_flags, in v3dX()
1370 const uint32_t *noperspective_flags = prog_data_fs->noperspective_flags; in v3dX() local1382 if (!emit_varying_flags(job, num_flags, noperspective_flags, in v3dX()