Searched refs:numDeclarations (Results 1 – 2 of 2) sorted by relevance
1141 const int numDeclarations = arrayInstance ? 1 : m_numBindings; in generateShaders() local1144 for (int declNdx = 0; declNdx < numDeclarations; ++declNdx) in generateShaders()1278 const int numDeclarations = arrayInstance ? 1 : m_numBindings; in generateShaders() local1281 for (int declNdx = 0; declNdx < numDeclarations; ++declNdx) in generateShaders()1498 const int numDeclarations = (arrayInstance ? 1 : m_numBindings); in generateShaders() local1501 for (int declNdx = 0; declNdx < numDeclarations; ++declNdx) in generateShaders()1602 const int numDeclarations = (arrayInstance ? 1 : m_numBindings); in generateShaders() local1605 for (int declNdx = 0; declNdx < numDeclarations; ++declNdx) in generateShaders()1783 const int numDeclarations = (arrayInstance ? 1 : m_numBindings); in generateShaders() local1786 for (int declNdx = 0; declNdx < numDeclarations; ++declNdx) in generateShaders()[all …]
1039 uint maxDeclarations = 10, numDeclarations = 0; in tgsi_exec_machine_bind_shader() local1125 if (numDeclarations == maxDeclarations) { in tgsi_exec_machine_bind_shader()1140 memcpy(declarations + numDeclarations, in tgsi_exec_machine_bind_shader()1143 numDeclarations++; in tgsi_exec_machine_bind_shader()1205 mach->NumDeclarations = numDeclarations; in tgsi_exec_machine_bind_shader()