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Searched refs:o_vpos (Results 1 – 8 of 8) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/vl/
Dvl_mc.c57 struct ureg_dst o_vpos; in calc_position() local
64 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); in calc_position()
75 ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), ureg_src(t_vpos)); in calc_position()
76 ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), ureg_imm1f(shader, 1.0f)); in calc_position()
235 struct ureg_dst o_vpos, o_flags; in create_ycbcr_vert_shader() local
254 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); in create_ycbcr_vert_shader()
294 ureg_ADD(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_Y), in create_ycbcr_vert_shader()
Dvl_idct.c149 struct ureg_dst o_vpos, o_addr[2]; in create_mismatch_vert_shader() local
159 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); in create_mismatch_vert_shader()
178 ureg_MAD(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), vpos, scale, scale); in create_mismatch_vert_shader()
179 ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), ureg_imm1f(shader, 1.0f)); in create_mismatch_vert_shader()
265 struct ureg_dst o_vpos, o_l_addr[2], o_r_addr[2]; in create_stage1_vert_shader() local
277 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); in create_stage1_vert_shader()
304 ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), ureg_src(t_tex)); in create_stage1_vert_shader()
305 ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), ureg_imm1f(shader, 1.0f)); in create_stage1_vert_shader()
Dvl_matrix_filter.c53 struct ureg_dst o_vpos, o_vtex; in create_vert_shader() local
60 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); in create_vert_shader()
63 ureg_MOV(shader, o_vpos, i_vpos); in create_vert_shader()
Dvl_zscan.c126 struct ureg_dst o_vpos; in create_vert_shader() local
146 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); in create_vert_shader()
164 ureg_MUL(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), ureg_src(tmp), scale); in create_vert_shader()
165 ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), ureg_imm1f(shader, 1.0f)); in create_vert_shader()
Dvl_median_filter.c51 struct ureg_dst o_vpos, o_vtex; in create_vert_shader() local
58 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); in create_vert_shader()
61 ureg_MOV(shader, o_vpos, i_vpos); in create_vert_shader()
Dvl_bicubic_filter.c55 struct ureg_dst o_vpos, o_vtex; in create_vert_shader() local
62 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); in create_vert_shader()
65 ureg_MOV(shader, o_vpos, i_vpos); in create_vert_shader()
Dvl_deint_filter.c68 struct ureg_dst o_vpos, o_vtex; in create_vert_shader() local
75 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); in create_vert_shader()
78 ureg_MOV(shader, o_vpos, i_vpos); in create_vert_shader()
Dvl_compositor_gfx.c60 struct ureg_dst o_vpos, o_vtex, o_color; in create_vert_shader() local
71 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); in create_vert_shader()
82 ureg_MOV(shader, o_vpos, vpos); in create_vert_shader()