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Searched refs:old_DrawArrays_possible (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/glx/
Dindirect_vertex_array_priv.h119 GLboolean old_DrawArrays_possible; member
241 GLboolean old_DrawArrays_possible; member
Dindirect_vertex_array.c163 arrays->old_DrawArrays_possible = !state->NoDrawArraysProtocol; in __glXInitVertexArrayState()
222 arrays->arrays[0].old_DrawArrays_possible = GL_TRUE; in __glXInitVertexArrayState()
228 arrays->arrays[1].old_DrawArrays_possible = GL_TRUE; in __glXInitVertexArrayState()
233 arrays->arrays[2].old_DrawArrays_possible = GL_TRUE; in __glXInitVertexArrayState()
238 arrays->arrays[3].old_DrawArrays_possible = GL_TRUE; in __glXInitVertexArrayState()
245 arrays->arrays[4 + i].old_DrawArrays_possible = (i == 0); in __glXInitVertexArrayState()
255 arrays->arrays[i].old_DrawArrays_possible = GL_TRUE; in __glXInitVertexArrayState()
263 arrays->arrays[i].old_DrawArrays_possible = GL_TRUE; in __glXInitVertexArrayState()
277 arrays->arrays[idx + i].old_DrawArrays_possible = 0; in __glXInitVertexArrayState()
291 arrays->arrays[i].old_DrawArrays_possible = GL_TRUE; in __glXInitVertexArrayState()
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