Searched refs:out_qualifier (Results 1 – 5 of 5) sorted by relevance
361 this->stream = state->out_qualifier->stream; in merge_qualifier()375 this->xfb_buffer = state->out_qualifier->xfb_buffer; in merge_qualifier()575 const bool r = state->out_qualifier->merge_qualifier(loc, state, in merge_into_out_qualifier()581 state->out_qualifier->flags.q.explicit_stream = 0; in merge_into_out_qualifier()591 state->out_qualifier->flags.q.explicit_xfb_buffer = 0; in merge_into_out_qualifier()592 state->out_qualifier->flags.q.explicit_xfb_stride = 0; in merge_into_out_qualifier()801 if (state->out_qualifier->out_xfb_stride[buff_idx]) { in push_to_global()802 state->out_qualifier->out_xfb_stride[buff_idx]->merge_qualifier( in push_to_global()806 state->out_qualifier->out_xfb_stride[buff_idx] = in push_to_global()
307 this->out_qualifier = new(this) ast_type_qualifier(); in _mesa_glsl_parse_state()1111 block->default_layout.stream = state->out_qualifier->stream; in _mesa_ast_process_interface_block()1118 block->default_layout.xfb_buffer = state->out_qualifier->xfb_buffer; in _mesa_ast_process_interface_block()1805 if (state->out_qualifier->out_xfb_stride[i]) { in set_shader_inout_layout()1807 if (state->out_qualifier->out_xfb_stride[i]-> in set_shader_inout_layout()1820 if (state->out_qualifier->vertices-> in set_shader_inout_layout()1824 YYLTYPE loc = state->out_qualifier->vertices->get_location(); in set_shader_inout_layout()1865 if (state->out_qualifier->flags.q.max_vertices) { in set_shader_inout_layout()1867 if (state->out_qualifier->max_vertices-> in set_shader_inout_layout()1872 YYLTYPE loc = state->out_qualifier->max_vertices->get_location(); in set_shader_inout_layout()[all …]
490 struct ast_type_qualifier *out_qualifier; member
2211 $$.stream = state->out_qualifier->stream;2217 $$.xfb_buffer = state->out_qualifier->xfb_buffer;3105 if (!state->out_qualifier->push_to_global(& @1, state)) {
4817 if (!state->out_qualifier->vertices-> in handle_tess_ctrl_shader_output_decl()8749 if (!state->out_qualifier->vertices-> in hir()