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Searched refs:per_primitive_inputs (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/compiler/
Dshader_info.h172 uint64_t per_primitive_inputs; member
/third_party/mesa3d/src/compiler/nir/
Dnir_gather_info.c1005 shader->info.per_primitive_inputs = 0; in nir_shader_gather_info()
1011 shader->info.per_primitive_inputs |= BITFIELD64_RANGE(var->data.location, slots); in nir_shader_gather_info()
/third_party/mesa3d/src/intel/compiler/
Dbrw_fs_visitor.cpp122 assert(BITFIELD64_BIT(location) & ~nir->info.per_primitive_inputs); in interp_reg()
147 assert(BITFIELD64_BIT(location) & nir->info.per_primitive_inputs); in per_primitive_reg()
Dbrw_fs.cpp1776 nir->info.inputs_read & ~nir->info.per_primitive_inputs; in calculate_urb_setup()
1784 if (nir->info.per_primitive_inputs) { in calculate_urb_setup()
1786 nir->info.inputs_read & nir->info.per_primitive_inputs; in calculate_urb_setup()
Dbrw_fs_nir.cpp3634 if (BITFIELD64_BIT(base) & nir->info.per_primitive_inputs) { in nir_emit_fs_intrinsic()
/third_party/mesa3d/src/amd/vulkan/
Dradv_shader_info.c581 uint64_t per_primitive_input_mask = nir->info.inputs_read & nir->info.per_primitive_inputs; in radv_nir_shader_info_pass()
Dradv_shader.c1123 nir->info.per_primitive_inputs |= VARYING_BIT_LAYER; in lower_view_index()