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Searched refs:physical_storage_buffer_address (Results 1 – 8 of 8) sorted by relevance

/third_party/mesa3d/src/compiler/
Dshader_info.h81 bool physical_storage_buffer_address; member
/third_party/mesa3d/src/freedreno/vulkan/
Dtu_shader.c77 .physical_storage_buffer_address = true, in tu_spirv_to_nir()
/third_party/mesa3d/src/gallium/frontends/lavapipe/
Dlvp_pipeline.c415 .physical_storage_buffer_address = true, in lvp_shader_compile_to_ir()
/third_party/mesa3d/src/compiler/spirv/
Dspirv_to_nir.c4717 spv_check_supported(physical_storage_buffer_address, cap); in vtn_handle_preamble_instruction()
4896 !b->options->caps.physical_storage_buffer_address, in vtn_handle_preamble_instruction()
/third_party/mesa3d/src/amd/vulkan/
Dradv_shader.c748 .physical_storage_buffer_address = true, in radv_shader_spirv_to_nir()
/third_party/mesa3d/src/broadcom/vulkan/
Dv3dv_pipeline.c181 .physical_storage_buffer_address = true,
/third_party/mesa3d/src/intel/vulkan/
Danv_pipeline.c94 .physical_storage_buffer_address = pdevice->has_a64_buffer_access, in anv_shader_stage_to_nir()
/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_compiler.c1968 .physical_storage_buffer_address = true, in zink_shader_spirv_compile()