Searched refs:posAI (Results 1 – 1 of 1) sorted by relevance
3563 const IVec2 posAI (deRoundFloatToInt32(origin.x() + (p.x() * posA.x())), in renderReferenceValues() local3568 DE_ASSERT(posAI.x() < posBI.x()); in renderReferenceValues()3569 DE_ASSERT(posAI.y() < posBI.y()); in renderReferenceValues()3585 for (int y = posAI.y(); y < (int)posBI.y(); y++) in renderReferenceValues()3586 for (int x = posAI.x(); x < (int)posBI.x(); x++) in renderReferenceValues()3609 for (int y = posAI.y(); y < (int)posBI.y(); y++) in renderReferenceValues()3610 for (int x = posAI.x(); x < (int)posBI.x(); x++) in renderReferenceValues()3639 DE_ASSERT(posAI.x() < posBI.x()); in renderReferenceValues()3640 DE_ASSERT(posAI.y() < posBI.y()); in renderReferenceValues()3665 for (int y = posAI.y(); y < (int)posBI.y(); y++) in renderReferenceValues()[all …]