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/third_party/mesa3d/src/intel/blorp/
Dblorp_blit.c725 nir_ssa_def *pos_xy = nir_channels(b, pos, 0x3); in blorp_nir_manual_blend_bilinear() local
732 pos_xy = nir_fmul(b, pos_xy, scale); in blorp_nir_manual_blend_bilinear()
736 pos_xy = nir_fadd(b, pos_xy, nir_imm_float(b, -0.5)); in blorp_nir_manual_blend_bilinear()
740 pos_xy = nir_fmin(b, nir_fmax(b, pos_xy, nir_imm_float(b, 0.0)), in blorp_nir_manual_blend_bilinear()
747 nir_ssa_def *frac_xy = nir_ffract(b, pos_xy); in blorp_nir_manual_blend_bilinear()
749 pos_xy = nir_fdiv(b, nir_ftrunc(b, pos_xy), scale); in blorp_nir_manual_blend_bilinear()
757 nir_ssa_def *sample_coords = nir_fadd(b, pos_xy, sample_off); in blorp_nir_manual_blend_bilinear()