/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl3cGLSLnoperspectiveTests.cpp | 131 glw::GLuint program_object_id) in link_program() argument 142 gl.attachShader(program_object_id, fragment_shader_id); in link_program() 148 gl.attachShader(program_object_id, vertex_shader_id); in link_program() 153 gl.linkProgram(program_object_id); in link_program() 157 gl.getProgramiv(program_object_id, GL_LINK_STATUS, &status); in link_program() 167 gl.getProgramiv(program_object_id, GL_INFO_LOG_LENGTH, &length); in link_program() 173 gl.getProgramInfoLog(program_object_id, length, 0, &message[0]); in link_program() 199 glw::GLuint program_object_id = 0; in prepare_program() local 216 program_object_id = gl.createProgram(); in prepare_program() 220 link_program(context, fragment_shader_id, vertex_shader_id, program_object_id); in prepare_program() [all …]
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D | gl4cShaderImageLoadStoreTests.cpp | 9224 GLuint program_object_id = 0; in buildProgramToTestShaderStage() local 9267 program_object_id = in buildProgramToTestShaderStage() 9278 return program_object_id; in buildProgramToTestShaderStage()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderProgramResource.cpp | 611 …eometryShaderProgramResourceTest::checkIfResourceAtIndexIsReferenced(glw::GLuint program_object_id, in checkIfResourceAtIndexIsReferenced() argument 615 (void)program_object_id; in checkIfResourceAtIndexIsReferenced() 657 bool GeometryShaderProgramResourceTest::checkIfResourceIsReferenced(glw::GLuint program_object_id, in checkIfResourceIsReferenced() argument 667 index = gl.getProgramResourceIndex(program_object_id, interface, name); in checkIfResourceIsReferenced() 679 return checkIfResourceAtIndexIsReferenced(program_object_id, interface, index); in checkIfResourceIsReferenced()
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D | esextcGeometryShaderProgramResource.hpp | 64 bool checkIfResourceAtIndexIsReferenced(glw::GLuint program_object_id, glw::GLenum interface, 67 …bool checkIfResourceIsReferenced(glw::GLuint program_object_id, glw::GLenum interface, const char*…
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
D | es31cArrayOfArraysTests.cpp | 508 , program_object_id(0) in TestCaseBase() 529 if (program_object_id != 0) in delete_objects() 531 gl.deleteProgram(program_object_id); in delete_objects() 532 program_object_id = 0; in delete_objects() 937 assert(0 == program_object_id); in execute_positive_test() 938 program_object_id = gl.createProgram(); in execute_positive_test() 942 gl.attachShader(program_object_id, fragment_shader_object_id); in execute_positive_test() 943 gl.attachShader(program_object_id, vertex_shader_object_id); in execute_positive_test() 952 gl.linkProgram(program_object_id); in execute_positive_test() 956 gl.getProgramiv(program_object_id, GL_LINK_STATUS, &link_status); in execute_positive_test() [all …]
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D | es31cArrayOfArraysTests.hpp | 299 glw::GLint program_object_id; member in glcts::ArraysOfArrays::TestCaseBase
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/gpu_shader5/ |
D | esextcGPUShader5FmaAccuracy.cpp | 368 void GPUShader5FmaAccuracyTest::executePass(glw::GLuint program_object_id, glw::GLfloat* results) in executePass() argument 374 glw::GLint uniform_location = gl.getUniformLocation(program_object_id, "uni_number_of_steps"); in executePass() 392 gl.useProgram(program_object_id); in executePass()
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D | esextcGPUShader5FmaAccuracy.hpp | 134 void executePass(glw::GLuint program_object_id, glw::GLfloat* results);
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/ |
D | esextcTestCaseBase.cpp | 785 glw::GLuint program_object_id = 0; in doesProgramBuild() local 793 program_object_id = gl.createProgram(); in doesProgramBuild() 799 …result = buildProgram(program_object_id, fragment_shader_id, n_fs_body_parts, fs_body_parts, geome… in doesProgramBuild() 802 if (program_object_id != 0) in doesProgramBuild() 803 gl.deleteProgram(program_object_id); in doesProgramBuild()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArraySampling.cpp | 3281 glw::GLuint program_object_id = info.getProgramId(); in logLinkingLog() local 3283 if (programDefinition::m_invalid_program_object_id == program_object_id) in logLinkingLog() 3288 std::string info_log = getLinkingInfoLog(program_object_id); in logLinkingLog() 3299 glw::GLuint program_object_id = info.getProgramId(); in logProgram() local 3301 if (programDefinition::m_invalid_program_object_id == program_object_id) in logProgram() 3308 message << "Program id: " << program_object_id; in logProgram() 3689 glw::GLuint program_object_id = programDefinition::m_invalid_program_object_id; local 3694 program_object_id = program->getProgramId(); 3696 if (programDefinition::m_invalid_program_object_id == program_object_id) 3727 gl.useProgram(program_object_id); [all …]
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D | esextcTextureCubeMapArraySampling.hpp | 392 void attach(glw::GLuint program_object_id) const;
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/third_party/vk-gl-cts/external/openglcts/modules/gles3/ |
D | es3cCopyTexImageConversionsTests.cpp | 227 GLuint program_object_id; member 6356 bool prepareProgramAndShaderObjectsToSupportNonRenderableTexture(GLuint program_object_id, 6366 bool linkAndCheckProgramLinkStatus(GLuint program_object_id); 6367 bool getUniformLocations(GLuint program_object_id, GLint* source_2D_texture_uniform_location_ptr, 6390 …void destroyProgramAndShaderObjects(GLuint program_object_id, GLuint fragment_shader_id, GLuint ve… 7033 gl.useProgram(objects_ptr->program_object_id); in execute() 8959 objects.program_object_id = gl.createProgram(); in prepareSupportForNonRenderableTexture() 9018 …gl.transformFeedbackVaryings(objects.program_object_id, varying_names_count, varying_names, GL_SEP… in prepareSupportForNonRenderableTexture() 9023 objects.program_object_id, objects.fragment_shader_object_id, objects.vertex_shader_object_id, in prepareSupportForNonRenderableTexture() 9030 if (!getUniformLocations(objects.program_object_id, &objects.src_2D_texture_uniform_location, in prepareSupportForNonRenderableTexture() [all …]
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