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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/sparse_resources/
DvktSparseResourcesShaderIntrinsicsBase.cpp803 void* prtData = &referenceData[bufferOffset + byteNdx]; in iterate() local
804 *(static_cast<deUint64*>(prtData)) = (deUint64)((mipmapNdx + byteNdx) % 0x0FFFFFFF); in iterate()