Searched refs:queue_desc (Results 1 – 3 of 3) sorted by relevance
1271 D3D12_COMMAND_QUEUE_DESC queue_desc; in d3d12_init_screen() local1272 queue_desc.Type = D3D12_COMMAND_LIST_TYPE_DIRECT; in d3d12_init_screen()1273 queue_desc.Priority = D3D12_COMMAND_QUEUE_PRIORITY_NORMAL; in d3d12_init_screen()1274 queue_desc.Flags = D3D12_COMMAND_QUEUE_FLAG_NONE; in d3d12_init_screen()1275 queue_desc.NodeMask = 0; in d3d12_init_screen()1279 if (FAILED(device9->CreateCommandQueue1(&queue_desc, OpenGLOn12CreatorID, in d3d12_init_screen()1284 if (FAILED(screen->dev->CreateCommandQueue(&queue_desc, in d3d12_init_screen()
712 D3D12_COMMAND_QUEUE_DESC queue_desc; in SetUp() local713 queue_desc.Type = D3D12_COMMAND_LIST_TYPE_COMPUTE; in SetUp()714 queue_desc.Priority = D3D12_COMMAND_QUEUE_PRIORITY_NORMAL; in SetUp()715 queue_desc.Flags = D3D12_COMMAND_QUEUE_FLAG_NONE; in SetUp()716 queue_desc.NodeMask = 0; in SetUp()717 if (FAILED(dev->CreateCommandQueue(&queue_desc, in SetUp()
433 D3D12_COMMAND_QUEUE_DESC queue_desc = { in dzn_physical_device_cache_caps() local441 ID3D12Device1_CreateCommandQueue(pdev->dev, &queue_desc, in dzn_physical_device_cache_caps()1878 D3D12_COMMAND_QUEUE_DESC queue_desc = in dzn_queue_init() local1882 queue_desc.Priority = in dzn_queue_init()1884 queue_desc.NodeMask = 0; in dzn_queue_init()1886 if (FAILED(ID3D12Device1_CreateCommandQueue(device->dev, &queue_desc, in dzn_queue_init()