Searched refs:raygenSBT (Results 1 – 6 of 6) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/ |
D | vktRayTracingBarycentricCoordinatesTests.cpp | 362 de::MovePtr<BufferWithMemory> raygenSBT; in iterate() local 380 …raygenSBT = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline.get(), alloc, shad… in iterate() 381 …raygenSBTRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, raygenSBT-… in iterate()
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D | vktRayTracingNonUniformArgsTests.cpp | 375 de::MovePtr<BufferWithMemory> raygenSBT; in iterate() local 441 …raygenSBT = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline.get(), alloc, shad… in iterate() 442 …raygenSBTRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, raygenSBT-… in iterate()
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D | vktRayTracingDirectionTests.cpp | 538 de::MovePtr<BufferWithMemory> raygenSBT; in iterate() local 563 …raygenSBT = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline.get(), alloc, shad… in iterate() 564 …raygenSBTRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, raygenSBT-… in iterate()
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D | vktRayTracingMiscTests.cpp | 8630 de::MovePtr<BufferWithMemory> raygenSBT; in nullMissInstance() local 8648 …raygenSBT = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline.get(), alloc, shad… in nullMissInstance() 8649 …raygenSBTRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, raygenSBT-… in nullMissInstance()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineBindPointTests.cpp | 556 BufferWithMemoryPtr raygenSBT; in iterate() local 573 …raygenSBT = rayTracingPipelineHelper->createShaderBindingTable(vkd, device, rayTracingPipeline.ge… in iterate() 574 …raygenSBTRegion = makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, raygenSBT-… in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/ |
D | vktBindingValveMutableTests.cpp | 3240 de::MovePtr<BufferWithMemory> raygenSBT; in iterate() local 3363 …raygenSBT = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline.get(), alloc, shade… in iterate() 3364 …= makeStridedDeviceAddressRegionKHR(getBufferDeviceAddress(vkd, device, raygenSBT->get(), 0ull), s… in iterate()
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