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Searched refs:redraw (Results 1 – 25 of 42) sorted by relevance

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/third_party/flutter/skia/samplecode/
DSampleThinAA.cpp183 this->redraw(canvas); in draw()
208 void redraw(SkCanvas* canvas, SkScalar scale = 1.f, bool debugMode = false) { in redraw() function in skiagm::OffscreenShapeRenderer
517 shape->redraw(canvas, 8.0f); in drawShape()
525 shape->redraw(canvas, 1.f); in drawShape()
533 shape->redraw(canvas, 1.f, /* debug */ true); in drawShape()
/third_party/skia/samplecode/
DSampleThinAA.cpp181 this->redraw(canvas); in draw()
206 void redraw(SkCanvas* canvas, SkScalar scale = 1.f, bool debugMode = false) { in redraw() function in skiagm::OffscreenShapeRenderer
520 shape->redraw(canvas, 8.0f); in drawShape()
528 shape->redraw(canvas, 1.f); in drawShape()
536 shape->redraw(canvas, 1.f, /* debug */ true); in drawShape()
/third_party/flutter/skia/tests/
DTextBlobCacheTest.cpp30 static void draw(SkCanvas* canvas, int redraw, const SkTArray<sk_sp<SkTextBlob>>& blobs) { in draw() argument
32 for (int r = 0; r < redraw; r++) { in draw()
/third_party/toybox/toys/pending/
Dvi.c1358 int scroll = 0, redraw = 0; in draw_page() local
1365 redraw = (TT.vi_mov_flag & 0x30000000)>>28; in draw_page()
1368 if (TT.drawn_row<0 || TT.cur_row<0 || TT.scr_row<0) redraw = 3; in draw_page()
1369 else if (abs(scroll)>TT.screen_height/2) redraw = 3; in draw_page()
1372 if (redraw&2) tty_esc("2J"), tty_esc("H"); //clear screen in draw_page()
1443 if (clip != TT.drawn_col) redraw = 3; in draw_page()
1452 } else if (redraw) draw_line++; in draw_page()
/third_party/skia/tools/sk_app/ios/
Dmain_ios.mm77 // Need to handle animated slides/redraw mode, so we need something that will wake up the
/third_party/skia/tests/
DTextBlobCacheTest.cpp36 static void draw(SkCanvas* canvas, int redraw, const SkTArray<sk_sp<SkTextBlob>>& blobs) { in draw() argument
38 for (int r = 0; r < redraw; r++) { in draw()
/third_party/gstreamer/gstplugins_bad/gst/dvdspu/
Dgstdvdspu.c694 gboolean redraw = (dvdspu->spu_state.flags & SPU_STATE_FORCED_DSP); in gst_dvd_spu_redraw_still() local
695 redraw |= (dvdspu->spu_state.flags & SPU_STATE_FORCED_ONLY) == 0 && in gst_dvd_spu_redraw_still()
698 if (redraw) { in gst_dvd_spu_redraw_still()
/third_party/mesa3d/src/freedreno/perfcntrs/
Dfdperf.c459 redraw(WINDOW *win) in redraw() function
700 redraw(mainwin); in main_ui()
/third_party/flutter/flutter/packages/flutter/lib/src/widgets/
Dscrollbar.dart144 /// Update with new [ScrollMetrics]. The scrollbar will show and redraw itself
157 /// Update and redraw with new scrollbar thickness and radius.
/third_party/skia/site/docs/user/modules/
Dquickstart.md144 What if we need to redraw to our canvas every frame? This example
241 redraw the round rect, and call `surface.requestAnimationFrame(drawFrame)` registering the
/third_party/gstreamer/gstplugins_bad/ext/wayland/
Dgstwaylandsink.c661 render_last_buffer (GstWaylandSink * sink, gboolean redraw) in render_last_buffer() argument
676 if (G_UNLIKELY (sink->video_info_changed && !redraw)) { in render_last_buffer()
/third_party/flutter/flutter/packages/flutter/lib/src/foundation/
Dbinding.dart234 /// Cause the entire application to redraw, e.g. after a hot reload.
243 /// know how to redraw when necessary. It is only necessary in development
/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/
DEXT_draw_range_elements.txt82 preprocessing penalty on every redraw.
/third_party/openGLES/extensions/EXT/
DEXT_draw_range_elements.txt82 preprocessing penalty on every redraw.
/third_party/python/Doc/howto/
Dcurses.rst177 smaller windows, in order to redraw or clear them separately. The
205 time required to redraw the screen was very important. Instead curses
212 In practice, explicitly telling curses to redraw a window doesn't
/third_party/EGL/extensions/NV/
DEGL_NV_post_sub_buffer.txt44 eglSwapBuffers to copy the entire back surface, or redraw the entire
/third_party/cef/patch/patches/
Dviz_osr_2575.patch246 // Schedules a redraw of the layer tree associated with this compositor.
/third_party/flutter/flutter/packages/flutter/lib/src/material/animated_icons/
Danimated_icons.dart145 // will not trigger a redraw as shouldRepaint will keep returning false.
/third_party/skia/third_party/externals/egl-registry/extensions/NV/
DEGL_NV_post_sub_buffer.txt44 eglSwapBuffers to copy the entire back surface, or redraw the entire
/third_party/skia/third_party/externals/egl-registry/extensions/EXT/
DEGL_EXT_swap_buffers_with_damage.txt246 to consider. Applications should already fully redraw buffer
/third_party/EGL/extensions/EXT/
DEGL_EXT_swap_buffers_with_damage.txt246 to consider. Applications should already fully redraw buffer
/third_party/gstreamer/gstplugins_base/gst-libs/gst/gl/cocoa/
Dgstglwindow_cocoa.m724 /* Don't update the screen until we redraw, this
/third_party/mesa3d/docs/relnotes/
D11.1.0.rst171 Program with GtkGLArea widget does not redraw
/third_party/EGL/extensions/KHR/
DEGL_KHR_swap_buffers_with_damage.txt347 to consider. Applications should already fully redraw buffer
/third_party/skia/third_party/externals/egl-registry/extensions/KHR/
DEGL_KHR_swap_buffers_with_damage.txt347 to consider. Applications should already fully redraw buffer

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