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Searched refs:reparent_ir (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
DREADME205 of all transformations, reparent_ir reparents all live nodes under the
Dir.h2514 reparent_ir(exec_list *list, void *mem_ctx);
Dglsl_parser_extras.cpp2141 reparent_ir(shader->ir, shader->ir); in opt_shader_and_create_symbol_table()
Dir.cpp2287 reparent_ir(exec_list *list, void *mem_ctx) in reparent_ir() function
Dlinker.cpp3959 reparent_ir(prog->_LinkedShaders[i]->ir, prog->_LinkedShaders[i]->ir); in link_shaders()
/third_party/mesa3d/src/mesa/main/
Dff_fragment_shader.cpp1096 reparent_ir(p.shader->ir, p.shader->ir); in create_new_program()