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Searched refs:replaceToken (Results 1 – 18 of 18) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cSparseTextureClampTests.cpp349 replaceToken("<COORD_TYPE>", s.coordType.c_str(), vertex); in verifyLookupTextureData()
351 replaceToken("<FUNCTION>", f.name.c_str(), fragment); in verifyLookupTextureData()
352 replaceToken("<ARGUMENTS>", f.arguments.c_str(), fragment); in verifyLookupTextureData()
354 replaceToken("<OUTPUT_TYPE>", s.outputType.c_str(), fragment); in verifyLookupTextureData()
355 replaceToken("<INPUT_TYPE>", s.inputType.c_str(), fragment); in verifyLookupTextureData()
356 replaceToken("<SIZE_DEF>", s.sizeDef.c_str(), fragment); in verifyLookupTextureData()
357 replaceToken("<LOD>", s.lod.c_str(), fragment); in verifyLookupTextureData()
358 replaceToken("<LOD_DEF>", s.lodDef.c_str(), fragment); in verifyLookupTextureData()
359 replaceToken("<COORD_TYPE>", s.coordType.c_str(), fragment); in verifyLookupTextureData()
360 replaceToken("<ICOORD_TYPE>", s.iCoordType.c_str(), fragment); in verifyLookupTextureData()
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Dgl3cGPUShader5Tests.cpp311 void Utils::replaceToken(const glw::GLchar* token, size_t& search_position, const glw::GLchar* text, in replaceToken() function in gl3cts::Utils
623 Utils::replaceToken("SOURCE_TYPE", search_position, source_type, vs_body); in getVertexShader()
624 Utils::replaceToken("SOURCE_TYPE", search_position, source_type, vs_body); in getVertexShader()
627 Utils::replaceToken("DESTINATION_TYPE", search_position, destination_type, vs_body); in getVertexShader()
628 Utils::replaceToken("DESTINATION_TYPE", search_position, destination_type, vs_body); in getVertexShader()
633 Utils::replaceToken("ZERO", search_position, "0", vs_body); in getVertexShader()
634 Utils::replaceToken("ZERO", search_position, "0", vs_body); in getVertexShader()
638 Utils::replaceToken("ZERO", search_position, "0.0", vs_body); in getVertexShader()
639 Utils::replaceToken("ZERO", search_position, "0.0", vs_body); in getVertexShader()
643 Utils::replaceToken("ZERO", search_position, "ivec2(0,0)", vs_body); in getVertexShader()
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Dgl4cSparseTexture2Tests.cpp267 void replaceToken(const GLchar* token, const GLchar* text, std::string& string) in replaceToken() function
304 replaceToken("<EXTENSION>", mExtension.c_str(), shader); in iterate()
1073 replaceToken("<INPUT_TYPE>", s.inputType.c_str(), shader); in writeDataToTexture()
1074 replaceToken("<POINT_TYPE>", s.pointType.c_str(), shader); in writeDataToTexture()
1075 replaceToken("<POINT_DEF>", s.pointDef.c_str(), shader); in writeDataToTexture()
1076 replaceToken("<RETURN_TYPE>", s.returnType.c_str(), shader); in writeDataToTexture()
1077 replaceToken("<RESULT_EXPECTED>", s.resultExpected.c_str(), shader); in writeDataToTexture()
1078 replaceToken("<SAMPLE_DEF>", s.sampleDef.c_str(), shader); in writeDataToTexture()
1266 replaceToken("<OUTPUT_TYPE>", s.outputType.c_str(), shader); in verifyTextureData()
1267 replaceToken("<FORMAT>", s.format.c_str(), shader); in verifyTextureData()
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Dgl4cShadingLanguage420PackTests.cpp292 Utils::replaceToken(token_qual_list, position, qualifier_list, list); in getQualifiersListString()
297 Utils::replaceToken(token_qualifier, position, qualifier_str, list); in getQualifiersListString()
300 Utils::replaceToken(token_qual_list, position, "", list); in getQualifiersListString()
974 Utils::replaceToken(token_qual_list, position, list.c_str(), variable_definition); in getBlockVariableDefinition()
975 Utils::replaceToken(token_type, position, type_name, variable_definition); in getBlockVariableDefinition()
976 Utils::replaceToken(token_variable_name, position, variable_name, variable_definition); in getBlockVariableDefinition()
1025 replaceToken(token_variable_name, position, variable_name, variable_definition); in getBlockVariableReference()
1074 replaceToken(token_qual_list, position, list.c_str(), variable_definition); in getVariableDefinition()
1075 replaceToken(token_type, position, type_name, variable_definition); in getVariableDefinition()
1076 replaceToken(token_variable_name, position, variable_name, variable_definition); in getVariableDefinition()
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Dgl4cGlSpirvTests.cpp118 void replaceToken(const GLchar* token, const GLchar* text, std::string& string) in replaceToken() function
1256 commonUtils::replaceToken("<ATANGENT>", "atan(tmp0, tmp0)", strATan); in init()
1257 commonUtils::replaceToken("<ATANGENT>", "atan(tmp0)", strATan2); in init()
1331 commonUtils::replaceToken("<BITS_TO_FLOAT>", "intBitsToFloat(ival)", strIntBits); in init()
1332 commonUtils::replaceToken("<BITS_TO_FLOAT>", "uintBitsToFloat(uval)", strUIntBits); in init()
1494 commonUtils::replaceToken("<TEXTURE>", "texture(tex2D, vec2(0.0))", strTexture); in init()
1495 commonUtils::replaceToken("<TEXTURE>", "textureProj(tex2D, vec3(0.0))", strTextureProj); in init()
1496 commonUtils::replaceToken("<TEXTURE>", "textureGather(tex2D, vec2(0.0), 0)", strTextureGather); in init()
1600 commonUtils::replaceToken("<EMIT>", "EmitVertex()", strEmit); in init()
1601 commonUtils::replaceToken("<EMIT>", "EmitStreamVertex(0)", strEmitStream); in init()
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Dgl4cEnhancedLayoutsTests.cpp1581 void replaceToken(const GLchar* token, size_t& search_position, const GLchar* text, std::string& st… in replaceToken() function
1680 replaceToken("SEPARATOR", search_position, separator, string); in insertElementOfList()
1687 replaceToken("LIST", search_position, "ELEMENTSEPARATORLIST", string); in insertElementOfList()
1693 replaceToken("ELEMENT", search_position, element, string); in insertElementOfList()
1709 replaceToken("SEPARATOR", search_position, separator, string); in endList()
1712 replaceToken("LIST", search_position, "", string); in endList()
4086 replaceToken("QUALIFIERS ", position, "", definition); in GetDefinition()
4090 replaceToken("QUALIFIERS", position, m_qualifiers.c_str(), definition); in GetDefinition()
4126 replaceToken("STORAGE", position, storage_str, definition); in GetDefinition()
4131 replaceToken("TYPE", position, m_builtin.GetGLSLTypeName(), definition); in GetDefinition()
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Dgl4cMultiBindTests.cpp1388 void replaceToken(const GLchar* token, size_t& search_position, const GLchar* text, std::string& st…
1517 replaceToken("IMAGE", position, image, source); in fillMSTexture()
1518 replaceToken("POINT", position, point, source); in fillMSTexture()
1593 void replaceToken(const GLchar* token, size_t& search_position, const GLchar* text, std::string& st… in replaceToken() function
3460 replaceToken("UBO_LIST", ubo_position, "UBO\nUBO_LIST", cs_source); in iterate()
3463 replaceToken("UBO", ubo_position, ubo, cs_source); in iterate()
3466 replaceToken("XXX", ubo_position, index, cs_source); in iterate()
3467 replaceToken("XXX", ubo_position, index, cs_source); in iterate()
3468 replaceToken("XXX", ubo_position, index, cs_source); in iterate()
3471 replaceToken("SUM_LIST", sum_position, "bXXX.data + SUM_LIST", cs_source); in iterate()
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Dgl3cTextureSwizzleTests.cpp2149 void Utils::replaceToken(const glw::GLchar* token, size_t& search_position, const glw::GLchar* text, in replaceToken() function in gl3cts::TextureSwizzle::Utils
2810 Utils::replaceToken("PREFIX", position, source_format.m_sampler.m_sampler_prefix, fs); in getFragmentShader()
2811 Utils::replaceToken("SAMPLER_TYPE", position, target.m_sampler_type, fs); in getFragmentShader()
2812 Utils::replaceToken("BASIC_TYPE", position, output_format.m_sampler.m_basic_type, fs); in getFragmentShader()
2813 Utils::replaceToken("BASIC_TYPE", position, source_format.m_sampler.m_basic_type, fs); in getFragmentShader()
2814 Utils::replaceToken("TEXTURE_ACCESS", position, access.m_name, fs); in getFragmentShader()
2815 Utils::replaceToken("ARGUMENTS", position, arguments.c_str(), fs); in getFragmentShader()
2816 Utils::replaceToken("CHANNEL", position, channel, fs); in getFragmentShader()
2822 Utils::replaceToken("BASIC_TYPE", position, source_format.m_sampler.m_basic_type, fs); in getFragmentShader()
2823 Utils::replaceToken("BASIC_TYPE", position, output_format.m_sampler.m_basic_type, fs); in getFragmentShader()
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Dgl4cStencilTexturingTests.cpp62 …static void replaceToken(const GLchar* token, size_t& search_position, const GLchar* text, std::st…
376 void Utils::replaceToken(const GLchar* token, size_t& search_position, const GLchar* text, std::str… in replaceToken() function in gl4cts::StencilTexturing::Utils
881 Utils::replaceToken("IMAGE_DEFINITION", position, image_definition, cs_code); in prepareProgram()
882 Utils::replaceToken("SAMPLER_DEFINITION", position, sampler_definition, cs_code); in prepareProgram()
883 Utils::replaceToken("TYPE", position, type, cs_code); in prepareProgram()
916 Utils::replaceToken("TYPE", position, type, shader_code[i]); in prepareProgram()
917 Utils::replaceToken("SAMPLER_DEFINITION", position, sampler_definition, shader_code[i]); in prepareProgram()
922 Utils::replaceToken("SAMPLER_DEFINITION", position, sampler_definition, shader_code[i]); in prepareProgram()
923 Utils::replaceToken("EXPECTED_VALUE", position, expected_value, shader_code[i]); in prepareProgram()
Dgl3cGPUShader5Tests.hpp86 …static void replaceToken(const glw::GLchar* token, size_t& search_position, const glw::GLchar* tex…
Dgl3cTextureSwizzleTests.hpp65 …static void replaceToken(const glw::GLchar* token, size_t& search_position, const glw::GLchar* tex…
Dgl4cGPUShaderFP64Tests.cpp1566 void Utils::replaceToken(const glw::GLchar* token, size_t& search_position, const glw::GLchar* text, in replaceToken() function in gl4cts::Utils
3708 Utils::replaceToken(layout_token, search_position, stage_specific_layout, string); in prepareBoilerplateShader()
3709 Utils::replaceToken(body_token, search_position, stage_specific_main_body, string); in prepareBoilerplateShader()
4030 Utils::replaceToken(layout_token, search_position, stage_specific_layout, string); in prepareTestShader()
4031 Utils::replaceToken(uni_def_token, search_position, uniform_definitions, string); in prepareTestShader()
4032 Utils::replaceToken(in_var_token, search_position, in_variable_definitions, string); in prepareTestShader()
4033 Utils::replaceToken(out_var_token, search_position, out_variable_definitions, string); in prepareTestShader()
4034 Utils::replaceToken(uni_ver_token, search_position, uniform_verification, string); in prepareTestShader()
4035 Utils::replaceToken(body_token, search_position, stage_specific_main_body, string); in prepareTestShader()
4081 Utils::replaceToken(uni_def_token, search_position, uniform_definitions, string); in prepareTestComputeShader()
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Dgl4cSparseTexture2Tests.hpp280 void replaceToken(const GLchar* token, const GLchar* text, std::string& string);
Dgl4cGPUShaderFP64Tests.hpp155 …static void replaceToken(const glw::GLchar* token, size_t& search_position, const glw::GLchar* tex…
Dgl4cShadingLanguage420PackTests.hpp442 …static void replaceToken(const glw::GLchar* token, size_t& search_position, const glw::GLchar* tex…
Dgl4cEnhancedLayoutsTests.hpp987 void replaceToken(const glw::GLchar* token, size_t& search_position, const glw::GLchar* text, std::…
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcTextureFilterAnisotropicTests.cpp60 void replaceToken(const GLchar* token, const GLchar* text, std::string& str) in replaceToken() function
628 TextureFilterAnisotropicUtils::replaceToken("<TEXCOORD_TYPE>", texCoordType.c_str(), vertexShader); in drawTexture()
629 …TextureFilterAnisotropicUtils::replaceToken("<TEXCOORD_TYPE>", texCoordType.c_str(), fragmentShade… in drawTexture()
630 TextureFilterAnisotropicUtils::replaceToken("<SAMPLER_TYPE>", samplerType.c_str(), vertexShader); in drawTexture()
631 TextureFilterAnisotropicUtils::replaceToken("<SAMPLER_TYPE>", samplerType.c_str(), fragmentShader); in drawTexture()
635 TextureFilterAnisotropicUtils::replaceToken("<VERSION>", "130", vertexShader); in drawTexture()
636 TextureFilterAnisotropicUtils::replaceToken("<VERSION>", "130", fragmentShader); in drawTexture()
640 TextureFilterAnisotropicUtils::replaceToken("<VERSION>", "300 es", vertexShader); in drawTexture()
641 TextureFilterAnisotropicUtils::replaceToken("<VERSION>", "300 es", fragmentShader); in drawTexture()
DglcRobustBufferAccessBehaviorTests.hpp39 void replaceToken(const glw::GLchar* token, size_t& search_position, const glw::GLchar* text, std::…