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Searched refs:sFail (Results 1 – 12 of 12) sorted by relevance

/third_party/vk-gl-cts/framework/referencerenderer/
DrrRenderState.hpp190 StencilOp sFail; member
199 , sFail (STENCILOP_KEEP) in StencilState()
DrrFragmentOperations.cpp148 switch (stencilState.sFail) in executeStencilSFail()
DrrRenderer.cpp1072 noStencilDepthWriteState.stencilStates[facetype].sFail = STENCILOP_KEEP; in writeFragmentPackets()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fStencilTests.cpp133 GLenum sFail; member in deqp::gles3::Functional::StencilOp
144 , sFail (sFail_) in StencilOp()
164 …d (GLenum stencilTest, int stencil, GLenum depthTest, float depth, GLenum sFail, GLenum dFail, GLe… in quad() argument
166 return StencilOp(TYPE_QUAD, stencilTest, stencil, depthTest, depth, sFail, dFail, dPass); in quad()
245 context.stencilOp(op.sFail, op.dFail, op.dPass); in executeOps()
Des3fDepthStencilTests.cpp373 dst.sFail = sglr::rr_util::mapGLStencilOp(src.stencilFailOp); in translateStencilState()
818 deUint32 sFail; in init() member
875 params.stencil[visible].stencilFailOp = functionCases[ndx].sFail; in init()
918 for (int sFail = 0; sFail < DE_LENGTH_OF_ARRAY(stencilOps); sFail++) in init() local
927 … name << stencilOps[sFail].name << "_" << stencilOps[dFail].name << "_" << stencilOps[dPass].name; in init()
946 params.stencil[visible].stencilFailOp = stencilOps[sFail].op; in init()
Des3fRandomFragmentOpTests.cpp82 dst.sFail = sglr::rr_util::mapGLStencilOp(src.stencilFailOp); in translateStencilState()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fStencilTests.cpp130 GLenum sFail; member in deqp::gles2::Functional::StencilOp
141 , sFail (sFail_) in StencilOp()
161 …d (GLenum stencilTest, int stencil, GLenum depthTest, float depth, GLenum sFail, GLenum dFail, GLe… in quad() argument
163 return StencilOp(TYPE_QUAD, stencilTest, stencil, depthTest, depth, sFail, dFail, dPass); in quad()
242 context.stencilOp(op.sFail, op.dFail, op.dPass); in executeOps()
Des2fDepthStencilTests.cpp373 dst.sFail = sglr::rr_util::mapGLStencilOp(src.stencilFailOp); in translateStencilState()
818 deUint32 sFail; in init() member
875 params.stencil[visible].stencilFailOp = functionCases[ndx].sFail; in init()
918 for (int sFail = 0; sFail < DE_LENGTH_OF_ARRAY(stencilOps); sFail++) in init() local
927 … name << stencilOps[sFail].name << "_" << stencilOps[dFail].name << "_" << stencilOps[dPass].name; in init()
946 params.stencil[visible].stencilFailOp = stencilOps[sFail].op; in init()
Des2fRandomFragmentOpTests.cpp82 dst.sFail = sglr::rr_util::mapGLStencilOp(src.stencilFailOp); in translateStencilState()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineStencilTests.cpp770 refStencilFront.sFail = mapVkStencilOp(m_stencilOpStateFront.failOp); in verifyImage()
775 refStencilBack.sFail = mapVkStencilOp(m_stencilOpStateBack.failOp); in verifyImage()
/third_party/vk-gl-cts/modules/egl/
DteglRenderTests.cpp330 state.fragOps.stencilStates[0].sFail = rr::STENCILOP_KEEP; in toReferenceRenderState()
/third_party/vk-gl-cts/framework/opengl/simplereference/
DsglrReferenceContext.cpp4354 …state.fragOps.stencilStates[faceType].sFail = sglr::rr_util::mapGLStencilOp(m_stencil[faceType].o… in drawWithReference()