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/third_party/mesa3d/src/intel/blorp/
Dblorp_blit.c754 float sample_off_y = (float)((i >> 1) & 0x1) / key->y_scale; in blorp_nir_manual_blend_bilinear() local
755 nir_ssa_def *sample_off = nir_imm_vec2(b, sample_off_x, sample_off_y); in blorp_nir_manual_blend_bilinear()