Searched refs:scratch_space_needed (Results 1 – 5 of 5) sorted by relevance
186 unsigned scratch_space_needed; /* size of scratch space (if > 0) counted in vec4 */ member
1757 unsigned itemsize = shader->scratch_space_needed * 4; in r600_setup_scratch_area_for_shader()1761 unlikely(shader->scratch_space_needed != scratch->item_size || in r600_setup_scratch_area_for_shader()1780 scratch->item_size = shader->scratch_space_needed; in r600_setup_scratch_area_for_shader()1839 if (stage && unlikely(stage->scratch_space_needed)) { in r600_setup_scratch_buffers()
987 …c void choose_spill_arrays(struct r600_shader_ctx *ctx, int *regno, unsigned *scratch_space_needed) in choose_spill_arrays() argument994 *scratch_space_needed = 0; in choose_spill_arrays()1010 *scratch_space_needed += largest; in choose_spill_arrays()3641 pipeshader->scratch_space_needed = 0; in r600_shader_from_tgsi()3645 choose_spill_arrays(&ctx, ®no, &pipeshader->scratch_space_needed); in r600_shader_from_tgsi()3648 shader->needs_scratch_space = pipeshader->scratch_space_needed != 0; in r600_shader_from_tgsi()
2325 if (stage && unlikely(stage->scratch_space_needed)) { in evergreen_setup_scratch_buffers()
806 pipeshader->scratch_space_needed = sh->scratch_size; in r600_shader_from_nir()