Searched refs:set_entry_point (Results 1 – 5 of 5) sorted by relevance
237 compiler.set_entry_point(entryPoint.name, entryPoint.execution_model); in ReflectShaderUsingSPIRVCross()309 compiler.set_entry_point(entryPointName, ShaderStageToExecutionModel(stage)); in TranslateToGLSL()
336 void set_entry_point(const std::string &entry, spv::ExecutionModel execution_model);
1260 compiler->set_entry_point(entry_point, model); in compile_iteration()
1966 compiler->compiler->set_entry_point(name, static_cast<spv::ExecutionModel>(model)); in spvc_compiler_set_entry_point()
2270 void Compiler::set_entry_point(const std::string &name, spv::ExecutionModel model) in set_entry_point() function in Compiler